comparison CSP2/CSP2_env/env-d9b9114564458d9d-741b3de822f2aaca6c6caa4325c4afce/include/kj/arena.h @ 69:33d812a61356

planemo upload commit 2e9511a184a1ca667c7be0c6321a36dc4e3d116d
author jpayne
date Tue, 18 Mar 2025 17:55:14 -0400
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67:0e9998148a16 69:33d812a61356
1 // Copyright (c) 2013-2014 Sandstorm Development Group, Inc. and contributors
2 // Licensed under the MIT License:
3 //
4 // Permission is hereby granted, free of charge, to any person obtaining a copy
5 // of this software and associated documentation files (the "Software"), to deal
6 // in the Software without restriction, including without limitation the rights
7 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8 // copies of the Software, and to permit persons to whom the Software is
9 // furnished to do so, subject to the following conditions:
10 //
11 // The above copyright notice and this permission notice shall be included in
12 // all copies or substantial portions of the Software.
13 //
14 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
20 // THE SOFTWARE.
21
22 #pragma once
23
24 #include "memory.h"
25 #include "array.h"
26 #include "string.h"
27
28 KJ_BEGIN_HEADER
29
30 namespace kj {
31
32 class Arena {
33 // A class which allows several objects to be allocated in contiguous chunks of memory, then
34 // frees them all at once.
35 //
36 // Allocating from the same Arena in multiple threads concurrently is NOT safe, because making
37 // it safe would require atomic operations that would slow down allocation even when
38 // single-threaded. If you need to use arena allocation in a multithreaded context, consider
39 // allocating thread-local arenas.
40
41 public:
42 explicit Arena(size_t chunkSizeHint = 1024);
43 // Create an Arena. `chunkSizeHint` hints at where to start when allocating chunks, but is only
44 // a hint -- the Arena will, for example, allocate progressively larger chunks as time goes on,
45 // in order to reduce overall allocation overhead.
46
47 explicit Arena(ArrayPtr<byte> scratch);
48 // Allocates from the given scratch space first, only resorting to the heap when it runs out.
49
50 KJ_DISALLOW_COPY_AND_MOVE(Arena);
51 ~Arena() noexcept(false);
52
53 template <typename T, typename... Params>
54 T& allocate(Params&&... params);
55 template <typename T>
56 ArrayPtr<T> allocateArray(size_t size);
57 // Allocate an object or array of type T. If T has a non-trivial destructor, that destructor
58 // will be run during the Arena's destructor. Such destructors are run in opposite order of
59 // allocation. Note that these methods must maintain a list of destructors to call, which has
60 // overhead, but this overhead only applies if T has a non-trivial destructor.
61
62 template <typename T, typename... Params>
63 Own<T> allocateOwn(Params&&... params);
64 template <typename T>
65 Array<T> allocateOwnArray(size_t size);
66 template <typename T>
67 ArrayBuilder<T> allocateOwnArrayBuilder(size_t capacity);
68 // Allocate an object or array of type T. Destructors are executed when the returned Own<T>
69 // or Array<T> goes out-of-scope, which must happen before the Arena is destroyed. This variant
70 // is useful when you need to control when the destructor is called. This variant also avoids
71 // the need for the Arena itself to keep track of destructors to call later, which may make it
72 // slightly more efficient.
73
74 template <typename T>
75 inline T& copy(T&& value) { return allocate<Decay<T>>(kj::fwd<T>(value)); }
76 // Allocate a copy of the given value in the arena. This is just a shortcut for calling the
77 // type's copy (or move) constructor.
78
79 StringPtr copyString(StringPtr content);
80 // Make a copy of the given string inside the arena, and return a pointer to the copy.
81
82 private:
83 struct ChunkHeader {
84 ChunkHeader* next;
85 byte* pos; // first unallocated byte in this chunk
86 byte* end; // end of this chunk
87 };
88 struct ObjectHeader {
89 void (*destructor)(void*);
90 ObjectHeader* next;
91 };
92
93 size_t nextChunkSize;
94 ChunkHeader* chunkList = nullptr;
95 ObjectHeader* objectList = nullptr;
96
97 ChunkHeader* currentChunk = nullptr;
98
99 void cleanup();
100 // Run all destructors, leaving the above pointers null. If a destructor throws, the State is
101 // left in a consistent state, such that if cleanup() is called again, it will pick up where
102 // it left off.
103
104 void* allocateBytes(size_t amount, uint alignment, bool hasDisposer);
105 // Allocate the given number of bytes. `hasDisposer` must be true if `setDisposer()` may be
106 // called on this pointer later.
107
108 void* allocateBytesInternal(size_t amount, uint alignment);
109 // Try to allocate the given number of bytes without taking a lock. Fails if and only if there
110 // is no space left in the current chunk.
111
112 void setDestructor(void* ptr, void (*destructor)(void*));
113 // Schedule the given destructor to be executed when the Arena is destroyed. `ptr` must be a
114 // pointer previously returned by an `allocateBytes()` call for which `hasDisposer` was true.
115
116 template <typename T>
117 static void destroyArray(void* pointer) {
118 size_t elementCount = *reinterpret_cast<size_t*>(pointer);
119 constexpr size_t prefixSize = kj::max(alignof(T), sizeof(size_t));
120 DestructorOnlyArrayDisposer::instance.disposeImpl(
121 reinterpret_cast<byte*>(pointer) + prefixSize,
122 sizeof(T), elementCount, elementCount, &destroyObject<T>);
123 }
124
125 template <typename T>
126 static void destroyObject(void* pointer) {
127 dtor(*reinterpret_cast<T*>(pointer));
128 }
129 };
130
131 // =======================================================================================
132 // Inline implementation details
133
134 template <typename T, typename... Params>
135 T& Arena::allocate(Params&&... params) {
136 T& result = *reinterpret_cast<T*>(allocateBytes(
137 sizeof(T), alignof(T), !KJ_HAS_TRIVIAL_DESTRUCTOR(T)));
138 if (!KJ_HAS_TRIVIAL_CONSTRUCTOR(T) || sizeof...(Params) > 0) {
139 ctor(result, kj::fwd<Params>(params)...);
140 }
141 if (!KJ_HAS_TRIVIAL_DESTRUCTOR(T)) {
142 setDestructor(&result, &destroyObject<T>);
143 }
144 return result;
145 }
146
147 template <typename T>
148 ArrayPtr<T> Arena::allocateArray(size_t size) {
149 if (KJ_HAS_TRIVIAL_DESTRUCTOR(T)) {
150 ArrayPtr<T> result =
151 arrayPtr(reinterpret_cast<T*>(allocateBytes(
152 sizeof(T) * size, alignof(T), false)), size);
153 if (!KJ_HAS_TRIVIAL_CONSTRUCTOR(T)) {
154 for (size_t i = 0; i < size; i++) {
155 ctor(result[i]);
156 }
157 }
158 return result;
159 } else {
160 // Allocate with a 64-bit prefix in which we store the array size.
161 constexpr size_t prefixSize = kj::max(alignof(T), sizeof(size_t));
162 void* base = allocateBytes(sizeof(T) * size + prefixSize, alignof(T), true);
163 size_t& tag = *reinterpret_cast<size_t*>(base);
164 ArrayPtr<T> result =
165 arrayPtr(reinterpret_cast<T*>(reinterpret_cast<byte*>(base) + prefixSize), size);
166 setDestructor(base, &destroyArray<T>);
167
168 if (KJ_HAS_TRIVIAL_CONSTRUCTOR(T)) {
169 tag = size;
170 } else {
171 // In case of constructor exceptions, we need the tag to end up storing the number of objects
172 // that were successfully constructed, so that they'll be properly destroyed.
173 tag = 0;
174 for (size_t i = 0; i < size; i++) {
175 ctor(result[i]);
176 tag = i + 1;
177 }
178 }
179 return result;
180 }
181 }
182
183 template <typename T, typename... Params>
184 Own<T> Arena::allocateOwn(Params&&... params) {
185 T& result = *reinterpret_cast<T*>(allocateBytes(sizeof(T), alignof(T), false));
186 if (!KJ_HAS_TRIVIAL_CONSTRUCTOR(T) || sizeof...(Params) > 0) {
187 ctor(result, kj::fwd<Params>(params)...);
188 }
189 return Own<T>(&result, DestructorOnlyDisposer<T>::instance);
190 }
191
192 template <typename T>
193 Array<T> Arena::allocateOwnArray(size_t size) {
194 ArrayBuilder<T> result = allocateOwnArrayBuilder<T>(size);
195 for (size_t i = 0; i < size; i++) {
196 result.add();
197 }
198 return result.finish();
199 }
200
201 template <typename T>
202 ArrayBuilder<T> Arena::allocateOwnArrayBuilder(size_t capacity) {
203 return ArrayBuilder<T>(
204 reinterpret_cast<T*>(allocateBytes(sizeof(T) * capacity, alignof(T), false)),
205 capacity, DestructorOnlyArrayDisposer::instance);
206 }
207
208 } // namespace kj
209
210 KJ_END_HEADER