diff CSP2/CSP2_env/env-d9b9114564458d9d-741b3de822f2aaca6c6caa4325c4afce/include/unicode/dcfmtsym.h @ 69:33d812a61356

planemo upload commit 2e9511a184a1ca667c7be0c6321a36dc4e3d116d
author jpayne
date Tue, 18 Mar 2025 17:55:14 -0400
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/CSP2/CSP2_env/env-d9b9114564458d9d-741b3de822f2aaca6c6caa4325c4afce/include/unicode/dcfmtsym.h	Tue Mar 18 17:55:14 2025 -0400
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+// © 2016 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html
+/*
+********************************************************************************
+*   Copyright (C) 1997-2016, International Business Machines
+*   Corporation and others.  All Rights Reserved.
+********************************************************************************
+*
+* File DCFMTSYM.H
+*
+* Modification History:
+*
+*   Date        Name        Description
+*   02/19/97    aliu        Converted from java.
+*   03/18/97    clhuang     Updated per C++ implementation.
+*   03/27/97    helena      Updated to pass the simple test after code review.
+*   08/26/97    aliu        Added currency/intl currency symbol support.
+*   07/22/98    stephen     Changed to match C++ style
+*                            currencySymbol -> fCurrencySymbol
+*                            Constants changed from CAPS to kCaps
+*   06/24/99    helena      Integrated Alan's NF enhancements and Java2 bug fixes
+*   09/22/00    grhoten     Marked deprecation tags with a pointer to replacement
+*                            functions.
+********************************************************************************
+*/
+
+#ifndef DCFMTSYM_H
+#define DCFMTSYM_H
+
+#include "unicode/utypes.h"
+
+#if U_SHOW_CPLUSPLUS_API
+
+#if !UCONFIG_NO_FORMATTING
+
+#include "unicode/uchar.h"
+#include "unicode/uobject.h"
+#include "unicode/locid.h"
+#include "unicode/numsys.h"
+#include "unicode/unum.h"
+#include "unicode/unistr.h"
+
+/**
+ * \file
+ * \brief C++ API: Symbols for formatting numbers.
+ */
+
+
+U_NAMESPACE_BEGIN
+
+/**
+ * This class represents the set of symbols needed by DecimalFormat
+ * to format numbers. DecimalFormat creates for itself an instance of
+ * DecimalFormatSymbols from its locale data.  If you need to change any
+ * of these symbols, you can get the DecimalFormatSymbols object from
+ * your DecimalFormat and modify it.
+ * <P>
+ * Here are the special characters used in the parts of the
+ * subpattern, with notes on their usage.
+ * <pre>
+ * \code
+ *        Symbol   Meaning
+ *          0      a digit
+ *          #      a digit, zero shows as absent
+ *          .      placeholder for decimal separator
+ *          ,      placeholder for grouping separator.
+ *          ;      separates formats.
+ *          -      default negative prefix.
+ *          %      divide by 100 and show as percentage
+ *          X      any other characters can be used in the prefix or suffix
+ *          '      used to quote special characters in a prefix or suffix.
+ * \endcode
+ *  </pre>
+ * [Notes]
+ * <P>
+ * If there is no explicit negative subpattern, - is prefixed to the
+ * positive form. That is, "0.00" alone is equivalent to "0.00;-0.00".
+ * <P>
+ * The grouping separator is commonly used for thousands, but in some
+ * countries for ten-thousands. The interval is a constant number of
+ * digits between the grouping characters, such as 100,000,000 or 1,0000,0000.
+ * If you supply a pattern with multiple grouping characters, the interval
+ * between the last one and the end of the integer is the one that is
+ * used. So "#,##,###,####" == "######,####" == "##,####,####".
+ */
+class U_I18N_API DecimalFormatSymbols : public UObject {
+public:
+    /**
+     * Constants for specifying a number format symbol.
+     * @stable ICU 2.0
+     */
+    enum ENumberFormatSymbol {
+        /** The decimal separator */
+        kDecimalSeparatorSymbol,
+        /** The grouping separator */
+        kGroupingSeparatorSymbol,
+        /** The pattern separator */
+        kPatternSeparatorSymbol,
+        /** The percent sign */
+        kPercentSymbol,
+        /** Zero*/
+        kZeroDigitSymbol,
+        /** Character representing a digit in the pattern */
+        kDigitSymbol,
+        /** The minus sign */
+        kMinusSignSymbol,
+        /** The plus sign */
+        kPlusSignSymbol,
+        /** The currency symbol */
+        kCurrencySymbol,
+        /** The international currency symbol */
+        kIntlCurrencySymbol,
+        /** The monetary separator */
+        kMonetarySeparatorSymbol,
+        /** The exponential symbol */
+        kExponentialSymbol,
+        /** Per mill symbol - replaces kPermillSymbol */
+        kPerMillSymbol,
+        /** Escape padding character */
+        kPadEscapeSymbol,
+        /** Infinity symbol */
+        kInfinitySymbol,
+        /** Nan symbol */
+        kNaNSymbol,
+        /** Significant digit symbol
+         * @stable ICU 3.0 */
+        kSignificantDigitSymbol,
+        /** The monetary grouping separator
+         * @stable ICU 3.6
+         */
+        kMonetaryGroupingSeparatorSymbol,
+        /** One
+         * @stable ICU 4.6
+         */
+        kOneDigitSymbol,
+        /** Two
+         * @stable ICU 4.6
+         */
+        kTwoDigitSymbol,
+        /** Three
+         * @stable ICU 4.6
+         */
+        kThreeDigitSymbol,
+        /** Four
+         * @stable ICU 4.6
+         */
+        kFourDigitSymbol,
+        /** Five
+         * @stable ICU 4.6
+         */
+        kFiveDigitSymbol,
+        /** Six
+         * @stable ICU 4.6
+         */
+        kSixDigitSymbol,
+        /** Seven
+         * @stable ICU 4.6
+         */
+        kSevenDigitSymbol,
+        /** Eight
+         * @stable ICU 4.6
+         */
+        kEightDigitSymbol,
+        /** Nine
+         * @stable ICU 4.6
+         */
+        kNineDigitSymbol,
+        /** Multiplication sign.
+         * @stable ICU 54
+         */
+        kExponentMultiplicationSymbol,
+        /** count symbol constants */
+        kFormatSymbolCount = kNineDigitSymbol + 2
+    };
+
+    /**
+     * Create a DecimalFormatSymbols object for the given locale.
+     *
+     * @param locale    The locale to get symbols for.
+     * @param status    Input/output parameter, set to success or
+     *                  failure code upon return.
+     * @stable ICU 2.0
+     */
+    DecimalFormatSymbols(const Locale& locale, UErrorCode& status);
+
+    /**
+     * Creates a DecimalFormatSymbols instance for the given locale with digits and symbols
+     * corresponding to the given NumberingSystem.
+     *
+     * This constructor behaves equivalently to the normal constructor called with a locale having a
+     * "numbers=xxxx" keyword specifying the numbering system by name.
+     *
+     * In this constructor, the NumberingSystem argument will be used even if the locale has its own
+     * "numbers=xxxx" keyword.
+     *
+     * @param locale    The locale to get symbols for.
+     * @param ns        The numbering system.
+     * @param status    Input/output parameter, set to success or
+     *                  failure code upon return.
+     * @stable ICU 60
+     */
+    DecimalFormatSymbols(const Locale& locale, const NumberingSystem& ns, UErrorCode& status);
+
+    /**
+     * Create a DecimalFormatSymbols object for the default locale.
+     * This constructor will not fail.  If the resource file data is
+     * not available, it will use hard-coded last-resort data and
+     * set status to U_USING_FALLBACK_ERROR.
+     *
+     * @param status    Input/output parameter, set to success or
+     *                  failure code upon return.
+     * @stable ICU 2.0
+     */
+    DecimalFormatSymbols(UErrorCode& status);
+
+    /**
+     * Creates a DecimalFormatSymbols object with last-resort data.
+     * Intended for callers who cache the symbols data and
+     * set all symbols on the resulting object.
+     *
+     * The last-resort symbols are similar to those for the root data,
+     * except that the grouping separators are empty,
+     * the NaN symbol is U+FFFD rather than "NaN",
+     * and the CurrencySpacing patterns are empty.
+     *
+     * @param status    Input/output parameter, set to success or
+     *                  failure code upon return.
+     * @return last-resort symbols
+     * @stable ICU 52
+     */
+    static DecimalFormatSymbols* createWithLastResortData(UErrorCode& status);
+
+    /**
+     * Copy constructor.
+     * @stable ICU 2.0
+     */
+    DecimalFormatSymbols(const DecimalFormatSymbols&);
+
+    /**
+     * Assignment operator.
+     * @stable ICU 2.0
+     */
+    DecimalFormatSymbols& operator=(const DecimalFormatSymbols&);
+
+    /**
+     * Destructor.
+     * @stable ICU 2.0
+     */
+    virtual ~DecimalFormatSymbols();
+
+    /**
+     * Return true if another object is semantically equal to this one.
+     *
+     * @param other    the object to be compared with.
+     * @return         true if another object is semantically equal to this one.
+     * @stable ICU 2.0
+     */
+    UBool operator==(const DecimalFormatSymbols& other) const;
+
+    /**
+     * Return true if another object is semantically unequal to this one.
+     *
+     * @param other    the object to be compared with.
+     * @return         true if another object is semantically unequal to this one.
+     * @stable ICU 2.0
+     */
+    UBool operator!=(const DecimalFormatSymbols& other) const { return !operator==(other); }
+
+    /**
+     * Get one of the format symbols by its enum constant.
+     * Each symbol is stored as a string so that graphemes
+     * (characters with modifier letters) can be used.
+     *
+     * @param symbol    Constant to indicate a number format symbol.
+     * @return    the format symbols by the param 'symbol'
+     * @stable ICU 2.0
+     */
+    inline UnicodeString getSymbol(ENumberFormatSymbol symbol) const;
+
+    /**
+     * Set one of the format symbols by its enum constant.
+     * Each symbol is stored as a string so that graphemes
+     * (characters with modifier letters) can be used.
+     *
+     * @param symbol    Constant to indicate a number format symbol.
+     * @param value     value of the format symbol
+     * @param propogateDigits If false, setting the zero digit will not automatically set 1-9.
+     *     The default behavior is to automatically set 1-9 if zero is being set and the value
+     *     it is being set to corresponds to a known Unicode zero digit.
+     * @stable ICU 2.0
+     */
+    void setSymbol(ENumberFormatSymbol symbol, const UnicodeString &value, const UBool propogateDigits);
+
+#ifndef U_HIDE_INTERNAL_API
+    /**
+     * Loads symbols for the specified currency into this instance.
+     *
+     * This method is internal. If you think it should be public, file a ticket.
+     *
+     * @internal
+     */
+    void setCurrency(const UChar* currency, UErrorCode& status);
+#endif  // U_HIDE_INTERNAL_API
+
+    /**
+     * Returns the locale for which this object was constructed.
+     * @stable ICU 2.6
+     */
+    inline Locale getLocale() const;
+
+    /**
+     * Returns the locale for this object. Two flavors are available:
+     * valid and actual locale.
+     * @stable ICU 2.8
+     */
+    Locale getLocale(ULocDataLocaleType type, UErrorCode& status) const;
+
+    /**
+      * Get pattern string for 'CurrencySpacing' that can be applied to
+      * currency format.
+      * This API gets the CurrencySpacing data from ResourceBundle. The pattern can
+      * be empty if there is no data from current locale and its parent locales.
+      *
+      * @param type :  UNUM_CURRENCY_MATCH, UNUM_CURRENCY_SURROUNDING_MATCH or UNUM_CURRENCY_INSERT.
+      * @param beforeCurrency : true if the pattern is for before currency symbol.
+      *                         false if the pattern is for after currency symbol.
+      * @param status: Input/output parameter, set to success or
+      *                  failure code upon return.
+      * @return pattern string for currencyMatch, surroundingMatch or spaceInsert.
+      *     Return empty string if there is no data for this locale and its parent
+      *     locales.
+      * @stable ICU 4.8
+      */
+     const UnicodeString& getPatternForCurrencySpacing(UCurrencySpacing type,
+                                                 UBool beforeCurrency,
+                                                 UErrorCode& status) const;
+     /**
+       * Set pattern string for 'CurrencySpacing' that can be applied to
+       * currency format.
+       *
+       * @param type : UNUM_CURRENCY_MATCH, UNUM_CURRENCY_SURROUNDING_MATCH or UNUM_CURRENCY_INSERT.
+       * @param beforeCurrency : true if the pattern is for before currency symbol.
+       *                         false if the pattern is for after currency symbol.
+       * @param pattern : pattern string to override current setting.
+       * @stable ICU 4.8
+       */
+     void setPatternForCurrencySpacing(UCurrencySpacing type,
+                                       UBool beforeCurrency,
+                                       const UnicodeString& pattern);
+
+    /**
+     * ICU "poor man's RTTI", returns a UClassID for the actual class.
+     *
+     * @stable ICU 2.2
+     */
+    virtual UClassID getDynamicClassID() const;
+
+    /**
+     * ICU "poor man's RTTI", returns a UClassID for this class.
+     *
+     * @stable ICU 2.2
+     */
+    static UClassID U_EXPORT2 getStaticClassID();
+
+private:
+    DecimalFormatSymbols();
+
+    /**
+     * Initializes the symbols from the LocaleElements resource bundle.
+     * Note: The organization of LocaleElements badly needs to be
+     * cleaned up.
+     *
+     * @param locale               The locale to get symbols for.
+     * @param success              Input/output parameter, set to success or
+     *                             failure code upon return.
+     * @param useLastResortData    determine if use last resort data
+     * @param ns                   The NumberingSystem to use; otherwise, fall
+     *                             back to the locale.
+     */
+    void initialize(const Locale& locale, UErrorCode& success,
+        UBool useLastResortData = FALSE, const NumberingSystem* ns = nullptr);
+
+    /**
+     * Initialize the symbols with default values.
+     */
+    void initialize();
+
+public:
+
+#ifndef U_HIDE_INTERNAL_API
+    /**
+     * @internal For ICU use only
+     */
+    inline UBool isCustomCurrencySymbol() const {
+        return fIsCustomCurrencySymbol;
+    }
+
+    /**
+     * @internal For ICU use only
+     */
+    inline UBool isCustomIntlCurrencySymbol() const {
+        return fIsCustomIntlCurrencySymbol;
+    }
+
+    /**
+     * @internal For ICU use only
+     */
+    inline UChar32 getCodePointZero() const {
+        return fCodePointZero;
+    }
+#endif  /* U_HIDE_INTERNAL_API */
+
+    /**
+     * _Internal_ function - more efficient version of getSymbol,
+     * returning a const reference to one of the symbol strings.
+     * The returned reference becomes invalid when the symbol is changed
+     * or when the DecimalFormatSymbols are destroyed.
+     * Note: moved \#ifndef U_HIDE_INTERNAL_API after this, since this is needed for inline in DecimalFormat
+     *
+     * This is not currently stable API, but if you think it should be stable,
+     * post a comment on the following ticket and the ICU team will take a look:
+     * http://bugs.icu-project.org/trac/ticket/13580
+     *
+     * @param symbol Constant to indicate a number format symbol.
+     * @return the format symbol by the param 'symbol'
+     * @internal
+     */
+    inline const UnicodeString& getConstSymbol(ENumberFormatSymbol symbol) const;
+
+#ifndef U_HIDE_INTERNAL_API
+    /**
+     * Returns the const UnicodeString reference, like getConstSymbol,
+     * corresponding to the digit with the given value.  This is equivalent
+     * to accessing the symbol from getConstSymbol with the corresponding
+     * key, such as kZeroDigitSymbol or kOneDigitSymbol.
+     *
+     * This is not currently stable API, but if you think it should be stable,
+     * post a comment on the following ticket and the ICU team will take a look:
+     * http://bugs.icu-project.org/trac/ticket/13580
+     *
+     * @param digit The digit, an integer between 0 and 9 inclusive.
+     *              If outside the range 0 to 9, the zero digit is returned.
+     * @return the format symbol for the given digit.
+     * @internal This API is currently for ICU use only.
+     */
+    inline const UnicodeString& getConstDigitSymbol(int32_t digit) const;
+
+    /**
+     * Returns that pattern stored in currecy info. Internal API for use by NumberFormat API.
+     * @internal
+     */
+    inline const char16_t* getCurrencyPattern(void) const;
+#endif  /* U_HIDE_INTERNAL_API */
+
+private:
+    /**
+     * Private symbol strings.
+     * They are either loaded from a resource bundle or otherwise owned.
+     * setSymbol() clones the symbol string.
+     * Readonly aliases can only come from a resource bundle, so that we can always
+     * use fastCopyFrom() with them.
+     *
+     * If DecimalFormatSymbols becomes subclassable and the status of fSymbols changes
+     * from private to protected,
+     * or when fSymbols can be set any other way that allows them to be readonly aliases
+     * to non-resource bundle strings,
+     * then regular UnicodeString copies must be used instead of fastCopyFrom().
+     *
+     */
+    UnicodeString fSymbols[kFormatSymbolCount];
+
+    /**
+     * Non-symbol variable for getConstSymbol(). Always empty.
+     */
+    UnicodeString fNoSymbol;
+
+    /**
+     * Dealing with code points is faster than dealing with strings when formatting. Because of
+     * this, we maintain a value containing the zero code point that is used whenever digitStrings
+     * represents a sequence of ten code points in order.
+     *
+     * <p>If the value stored here is positive, it means that the code point stored in this value
+     * corresponds to the digitStrings array, and codePointZero can be used instead of the
+     * digitStrings array for the purposes of efficient formatting; if -1, then digitStrings does
+     * *not* contain a sequence of code points, and it must be used directly.
+     *
+     * <p>It is assumed that codePointZero always shadows the value in digitStrings. codePointZero
+     * should never be set directly; rather, it should be updated only when digitStrings mutates.
+     * That is, the flow of information is digitStrings -> codePointZero, not the other way.
+     */
+    UChar32 fCodePointZero;
+
+    Locale locale;
+
+    char actualLocale[ULOC_FULLNAME_CAPACITY];
+    char validLocale[ULOC_FULLNAME_CAPACITY];
+    const char16_t* currPattern;
+
+    UnicodeString currencySpcBeforeSym[UNUM_CURRENCY_SPACING_COUNT];
+    UnicodeString currencySpcAfterSym[UNUM_CURRENCY_SPACING_COUNT];
+    UBool fIsCustomCurrencySymbol;
+    UBool fIsCustomIntlCurrencySymbol;
+};
+
+// -------------------------------------
+
+inline UnicodeString
+DecimalFormatSymbols::getSymbol(ENumberFormatSymbol symbol) const {
+    const UnicodeString *strPtr;
+    if(symbol < kFormatSymbolCount) {
+        strPtr = &fSymbols[symbol];
+    } else {
+        strPtr = &fNoSymbol;
+    }
+    return *strPtr;
+}
+
+// See comments above for this function. Not hidden with #ifdef U_HIDE_INTERNAL_API
+inline const UnicodeString &
+DecimalFormatSymbols::getConstSymbol(ENumberFormatSymbol symbol) const {
+    const UnicodeString *strPtr;
+    if(symbol < kFormatSymbolCount) {
+        strPtr = &fSymbols[symbol];
+    } else {
+        strPtr = &fNoSymbol;
+    }
+    return *strPtr;
+}
+
+#ifndef U_HIDE_INTERNAL_API
+inline const UnicodeString& DecimalFormatSymbols::getConstDigitSymbol(int32_t digit) const {
+    if (digit < 0 || digit > 9) {
+        digit = 0;
+    }
+    if (digit == 0) {
+        return fSymbols[kZeroDigitSymbol];
+    }
+    ENumberFormatSymbol key = static_cast<ENumberFormatSymbol>(kOneDigitSymbol + digit - 1);
+    return fSymbols[key];
+}
+#endif /* U_HIDE_INTERNAL_API */
+
+// -------------------------------------
+
+inline void
+DecimalFormatSymbols::setSymbol(ENumberFormatSymbol symbol, const UnicodeString &value, const UBool propogateDigits = TRUE) {
+    if (symbol == kCurrencySymbol) {
+        fIsCustomCurrencySymbol = TRUE;
+    }
+    else if (symbol == kIntlCurrencySymbol) {
+        fIsCustomIntlCurrencySymbol = TRUE;
+    }
+    if(symbol<kFormatSymbolCount) {
+        fSymbols[symbol]=value;
+    }
+
+    // If the zero digit is being set to a known zero digit according to Unicode,
+    // then we automatically set the corresponding 1-9 digits
+    // Also record updates to fCodePointZero. Be conservative if in doubt.
+    if (symbol == kZeroDigitSymbol) {
+        UChar32 sym = value.char32At(0);
+        if ( propogateDigits && u_charDigitValue(sym) == 0 && value.countChar32() == 1 ) {
+            fCodePointZero = sym;
+            for ( int8_t i = 1 ; i<= 9 ; i++ ) {
+                sym++;
+                fSymbols[(int)kOneDigitSymbol+i-1] = UnicodeString(sym);
+            }
+        } else {
+            fCodePointZero = -1;
+        }
+    } else if (symbol >= kOneDigitSymbol && symbol <= kNineDigitSymbol) {
+        fCodePointZero = -1;
+    }
+}
+
+// -------------------------------------
+
+inline Locale
+DecimalFormatSymbols::getLocale() const {
+    return locale;
+}
+
+#ifndef U_HIDE_INTERNAL_API
+inline const char16_t*
+DecimalFormatSymbols::getCurrencyPattern() const {
+    return currPattern;
+}
+#endif /* U_HIDE_INTERNAL_API */
+
+U_NAMESPACE_END
+
+#endif /* #if !UCONFIG_NO_FORMATTING */
+
+#endif /* U_SHOW_CPLUSPLUS_API */
+
+#endif // _DCFMTSYM
+//eof