diff CSP2/CSP2_env/env-d9b9114564458d9d-741b3de822f2aaca6c6caa4325c4afce/include/unicode/localebuilder.h @ 69:33d812a61356

planemo upload commit 2e9511a184a1ca667c7be0c6321a36dc4e3d116d
author jpayne
date Tue, 18 Mar 2025 17:55:14 -0400
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+++ b/CSP2/CSP2_env/env-d9b9114564458d9d-741b3de822f2aaca6c6caa4325c4afce/include/unicode/localebuilder.h	Tue Mar 18 17:55:14 2025 -0400
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+// © 2018 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html#License
+#ifndef __LOCALEBUILDER_H__
+#define __LOCALEBUILDER_H__
+
+#include "unicode/utypes.h"
+
+#if U_SHOW_CPLUSPLUS_API
+
+#include "unicode/locid.h"
+#include "unicode/localematcher.h"
+#include "unicode/stringpiece.h"
+#include "unicode/uobject.h"
+
+/**
+ * \file
+ * \brief C++ API: Builder API for Locale
+ */
+
+U_NAMESPACE_BEGIN
+class CharString;
+
+/**
+ * <code>LocaleBuilder</code> is used to build instances of <code>Locale</code>
+ * from values configured by the setters.  Unlike the <code>Locale</code>
+ * constructors, the <code>LocaleBuilder</code> checks if a value configured by a
+ * setter satisfies the syntax requirements defined by the <code>Locale</code>
+ * class.  A <code>Locale</code> object created by a <code>LocaleBuilder</code> is
+ * well-formed and can be transformed to a well-formed IETF BCP 47 language tag
+ * without losing information.
+ *
+ * <p>The following example shows how to create a <code>Locale</code> object
+ * with the <code>LocaleBuilder</code>.
+ * <blockquote>
+ * <pre>
+ *     UErrorCode status = U_ZERO_ERROR;
+ *     Locale aLocale = LocaleBuilder()
+ *                          .setLanguage("sr")
+ *                          .setScript("Latn")
+ *                          .setRegion("RS")
+ *                          .build(status);
+ *     if (U_SUCCESS(status)) {
+ *       // ...
+ *     }
+ * </pre>
+ * </blockquote>
+ *
+ * <p>LocaleBuilders can be reused; <code>clear()</code> resets all
+ * fields to their default values.
+ *
+ * <p>LocaleBuilder tracks errors in an internal UErrorCode. For all setters,
+ * except setLanguageTag and setLocale, LocaleBuilder will return immediately
+ * if the internal UErrorCode is in error state.
+ * To reset internal state and error code, call clear method.
+ * The setLanguageTag and setLocale method will first clear the internal
+ * UErrorCode, then track the error of the validation of the input parameter
+ * into the internal UErrorCode.
+ *
+ * @stable ICU 64
+ */
+class U_COMMON_API LocaleBuilder : public UObject {
+public:
+    /**
+     * Constructs an empty LocaleBuilder. The default value of all
+     * fields, extensions, and private use information is the
+     * empty string.
+     *
+     * @stable ICU 64
+     */
+    LocaleBuilder();
+
+    /**
+     * Destructor
+     * @stable ICU 64
+     */
+    virtual ~LocaleBuilder();
+
+    /**
+     * Resets the <code>LocaleBuilder</code> to match the provided
+     * <code>locale</code>.  Existing state is discarded.
+     *
+     * <p>All fields of the locale must be well-formed.
+     * <p>This method clears the internal UErrorCode.
+     *
+     * @param locale the locale
+     * @return This builder.
+     *
+     * @stable ICU 64
+     */
+    LocaleBuilder& setLocale(const Locale& locale);
+
+    /**
+     * Resets the LocaleBuilder to match the provided
+     * [Unicode Locale Identifier](http://www.unicode.org/reports/tr35/tr35.html#unicode_locale_id) .
+     * Discards the existing state. the empty string cause the builder to be
+     * reset, like {@link #clear}.  Grandfathered tags are converted to their
+     * canonical form before being processed.  Otherwise, the <code>language
+     * tag</code> must be well-formed, or else the build() method will later
+     * report an U_ILLEGAL_ARGUMENT_ERROR.
+     *
+     * <p>This method clears the internal UErrorCode.
+     *
+     * @param tag the language tag, defined as
+     *   [unicode_locale_id](http://www.unicode.org/reports/tr35/tr35.html#unicode_locale_id).
+     * @return This builder.
+     * @stable ICU 64
+     */
+    LocaleBuilder& setLanguageTag(StringPiece tag);
+
+    /**
+     * Sets the language.  If <code>language</code> is the empty string, the
+     * language in this <code>LocaleBuilder</code> is removed. Otherwise, the
+     * <code>language</code> must be well-formed, or else the build() method will
+     * later report an U_ILLEGAL_ARGUMENT_ERROR.
+     *
+     * <p>The syntax of language value is defined as
+     * [unicode_language_subtag](http://www.unicode.org/reports/tr35/tr35.html#unicode_language_subtag).
+     *
+     * @param language the language
+     * @return This builder.
+     * @stable ICU 64
+     */
+    LocaleBuilder& setLanguage(StringPiece language);
+
+    /**
+     * Sets the script. If <code>script</code> is the empty string, the script in
+     * this <code>LocaleBuilder</code> is removed.
+     * Otherwise, the <code>script</code> must be well-formed, or else the build()
+     * method will later report an U_ILLEGAL_ARGUMENT_ERROR.
+     *
+     * <p>The script value is a four-letter script code as
+     * [unicode_script_subtag](http://www.unicode.org/reports/tr35/tr35.html#unicode_script_subtag)
+     * defined by ISO 15924
+     *
+     * @param script the script
+     * @return This builder.
+     * @stable ICU 64
+     */
+    LocaleBuilder& setScript(StringPiece script);
+
+    /**
+     * Sets the region.  If region is the empty string, the region in this
+     * <code>LocaleBuilder</code> is removed. Otherwise, the <code>region</code>
+     * must be well-formed, or else the build() method will later report an
+     * U_ILLEGAL_ARGUMENT_ERROR.
+     *
+     * <p>The region value is defined by
+     *  [unicode_region_subtag](http://www.unicode.org/reports/tr35/tr35.html#unicode_region_subtag)
+     * as a two-letter ISO 3166 code or a three-digit UN M.49 area code.
+     *
+     * <p>The region value in the <code>Locale</code> created by the
+     * <code>LocaleBuilder</code> is always normalized to upper case.
+     *
+     * @param region the region
+     * @return This builder.
+     * @stable ICU 64
+     */
+    LocaleBuilder& setRegion(StringPiece region);
+
+    /**
+     * Sets the variant.  If variant is the empty string, the variant in this
+     * <code>LocaleBuilder</code> is removed.  Otherwise, the <code>variant</code>
+     * must be well-formed, or else the build() method will later report an
+     * U_ILLEGAL_ARGUMENT_ERROR.
+     *
+     * <p><b>Note:</b> This method checks if <code>variant</code>
+     * satisfies the
+     * [unicode_variant_subtag](http://www.unicode.org/reports/tr35/tr35.html#unicode_variant_subtag)
+     * syntax requirements, and normalizes the value to lowercase letters. However,
+     * the <code>Locale</code> class does not impose any syntactic
+     * restriction on variant. To set an ill-formed variant, use a Locale constructor.
+     * If there are multiple unicode_variant_subtag, the caller must concatenate
+     * them with '-' as separator (ex: "foobar-fibar").
+     *
+     * @param variant the variant
+     * @return This builder.
+     * @stable ICU 64
+     */
+    LocaleBuilder& setVariant(StringPiece variant);
+
+    /**
+     * Sets the extension for the given key. If the value is the empty string,
+     * the extension is removed.  Otherwise, the <code>key</code> and
+     * <code>value</code> must be well-formed, or else the build() method will
+     * later report an U_ILLEGAL_ARGUMENT_ERROR.
+     *
+     * <p><b>Note:</b> The key ('u') is used for the Unicode locale extension.
+     * Setting a value for this key replaces any existing Unicode locale key/type
+     * pairs with those defined in the extension.
+     *
+     * <p><b>Note:</b> The key ('x') is used for the private use code. To be
+     * well-formed, the value for this key needs only to have subtags of one to
+     * eight alphanumeric characters, not two to eight as in the general case.
+     *
+     * @param key the extension key
+     * @param value the extension value
+     * @return This builder.
+     * @stable ICU 64
+     */
+    LocaleBuilder& setExtension(char key, StringPiece value);
+
+    /**
+     * Sets the Unicode locale keyword type for the given key. If the type
+     * StringPiece is constructed with a nullptr, the keyword is removed.
+     * If the type is the empty string, the keyword is set without type subtags.
+     * Otherwise, the key and type must be well-formed, or else the build()
+     * method will later report an U_ILLEGAL_ARGUMENT_ERROR.
+     *
+     * <p>Keys and types are converted to lower case.
+     *
+     * <p><b>Note</b>:Setting the 'u' extension via {@link #setExtension}
+     * replaces all Unicode locale keywords with those defined in the
+     * extension.
+     *
+     * @param key the Unicode locale key
+     * @param type the Unicode locale type
+     * @return This builder.
+     * @stable ICU 64
+     */
+    LocaleBuilder& setUnicodeLocaleKeyword(
+        StringPiece key, StringPiece type);
+
+    /**
+     * Adds a unicode locale attribute, if not already present, otherwise
+     * has no effect.  The attribute must not be empty string and must be
+     * well-formed or U_ILLEGAL_ARGUMENT_ERROR will be set to status
+     * during the build() call.
+     *
+     * @param attribute the attribute
+     * @return This builder.
+     * @stable ICU 64
+     */
+    LocaleBuilder& addUnicodeLocaleAttribute(StringPiece attribute);
+
+    /**
+     * Removes a unicode locale attribute, if present, otherwise has no
+     * effect.  The attribute must not be empty string and must be well-formed
+     * or U_ILLEGAL_ARGUMENT_ERROR will be set to status during the build() call.
+     *
+     * <p>Attribute comparison for removal is case-insensitive.
+     *
+     * @param attribute the attribute
+     * @return This builder.
+     * @stable ICU 64
+     */
+    LocaleBuilder& removeUnicodeLocaleAttribute(StringPiece attribute);
+
+    /**
+     * Resets the builder to its initial, empty state.
+     * <p>This method clears the internal UErrorCode.
+     *
+     * @return this builder
+     * @stable ICU 64
+     */
+    LocaleBuilder& clear();
+
+    /**
+     * Resets the extensions to their initial, empty state.
+     * Language, script, region and variant are unchanged.
+     *
+     * @return this builder
+     * @stable ICU 64
+     */
+    LocaleBuilder& clearExtensions();
+
+    /**
+     * Returns an instance of <code>Locale</code> created from the fields set
+     * on this builder.
+     * If any set methods or during the build() call require memory allocation
+     * but fail U_MEMORY_ALLOCATION_ERROR will be set to status.
+     * If any of the fields set by the setters are not well-formed, the status
+     * will be set to U_ILLEGAL_ARGUMENT_ERROR. The state of the builder will
+     * not change after the build() call and the caller is free to keep using
+     * the same builder to build more locales.
+     *
+     * @return a new Locale
+     * @stable ICU 64
+     */
+    Locale build(UErrorCode& status);
+
+#ifndef U_HIDE_DRAFT_API
+    /**
+     * Sets the UErrorCode if an error occurred while recording sets.
+     * Preserves older error codes in the outErrorCode.
+     * @param outErrorCode Set to an error code that occurred while setting subtags.
+     *                  Unchanged if there is no such error or if outErrorCode
+     *                  already contained an error.
+     * @return TRUE if U_FAILURE(outErrorCode)
+     * @draft ICU 65
+     */
+    UBool copyErrorTo(UErrorCode &outErrorCode) const;
+#endif  /* U_HIDE_DRAFT_API */
+
+private:
+    friend class LocaleMatcher::Result;
+
+    void copyExtensionsFrom(const Locale& src, UErrorCode& errorCode);
+
+    UErrorCode status_;
+    char language_[9];
+    char script_[5];
+    char region_[4];
+    CharString *variant_;  // Pointer not object so we need not #include internal charstr.h.
+    icu::Locale *extensions_;  // Pointer not object. Storage for all other fields.
+
+};
+
+U_NAMESPACE_END
+
+#endif /* U_SHOW_CPLUSPLUS_API */
+
+#endif  // __LOCALEBUILDER_H__