Mercurial > repos > rliterman > csp2
diff CSP2/CSP2_env/env-d9b9114564458d9d-741b3de822f2aaca6c6caa4325c4afce/include/webp/sharpyuv/sharpyuv.h @ 69:33d812a61356
planemo upload commit 2e9511a184a1ca667c7be0c6321a36dc4e3d116d
author | jpayne |
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date | Tue, 18 Mar 2025 17:55:14 -0400 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/CSP2/CSP2_env/env-d9b9114564458d9d-741b3de822f2aaca6c6caa4325c4afce/include/webp/sharpyuv/sharpyuv.h Tue Mar 18 17:55:14 2025 -0400 @@ -0,0 +1,181 @@ +// Copyright 2022 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Sharp RGB to YUV conversion. + +#ifndef WEBP_SHARPYUV_SHARPYUV_H_ +#define WEBP_SHARPYUV_SHARPYUV_H_ + +#ifdef __cplusplus +extern "C" { +#endif + +#ifndef SHARPYUV_EXTERN +#ifdef WEBP_EXTERN +#define SHARPYUV_EXTERN WEBP_EXTERN +#else +// This explicitly marks library functions and allows for changing the +// signature for e.g., Windows DLL builds. +#if defined(_WIN32) && defined(WEBP_DLL) +#define SHARPYUV_EXTERN __declspec(dllexport) +#elif defined(__GNUC__) && __GNUC__ >= 4 +#define SHARPYUV_EXTERN extern __attribute__((visibility("default"))) +#else +#define SHARPYUV_EXTERN extern +#endif /* defined(_WIN32) && defined(WEBP_DLL) */ +#endif /* WEBP_EXTERN */ +#endif /* SHARPYUV_EXTERN */ + +#ifndef SHARPYUV_INLINE +#ifdef WEBP_INLINE +#define SHARPYUV_INLINE WEBP_INLINE +#else +#ifndef _MSC_VER +#if defined(__cplusplus) || !defined(__STRICT_ANSI__) || \ + (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) +#define SHARPYUV_INLINE inline +#else +#define SHARPYUV_INLINE +#endif +#else +#define SHARPYUV_INLINE __forceinline +#endif /* _MSC_VER */ +#endif /* WEBP_INLINE */ +#endif /* SHARPYUV_INLINE */ + +// SharpYUV API version following the convention from semver.org +#define SHARPYUV_VERSION_MAJOR 0 +#define SHARPYUV_VERSION_MINOR 4 +#define SHARPYUV_VERSION_PATCH 1 +// Version as a uint32_t. The major number is the high 8 bits. +// The minor number is the middle 8 bits. The patch number is the low 16 bits. +#define SHARPYUV_MAKE_VERSION(MAJOR, MINOR, PATCH) \ + (((MAJOR) << 24) | ((MINOR) << 16) | (PATCH)) +#define SHARPYUV_VERSION \ + SHARPYUV_MAKE_VERSION(SHARPYUV_VERSION_MAJOR, SHARPYUV_VERSION_MINOR, \ + SHARPYUV_VERSION_PATCH) + +// Returns the library's version number, packed in hexadecimal. See +// SHARPYUV_VERSION. +SHARPYUV_EXTERN int SharpYuvGetVersion(void); + +// RGB to YUV conversion matrix, in 16 bit fixed point. +// y_ = rgb_to_y[0] * r + rgb_to_y[1] * g + rgb_to_y[2] * b + rgb_to_y[3] +// u_ = rgb_to_u[0] * r + rgb_to_u[1] * g + rgb_to_u[2] * b + rgb_to_u[3] +// v_ = rgb_to_v[0] * r + rgb_to_v[1] * g + rgb_to_v[2] * b + rgb_to_v[3] +// Then the values are divided by 1<<16 and rounded. +// y = (y_ + (1 << 15)) >> 16 +// u = (u_ + (1 << 15)) >> 16 +// v = (v_ + (1 << 15)) >> 16 +// +// Typically, the offset values rgb_to_y[3], rgb_to_u[3] and rgb_to_v[3] depend +// on the input's bit depth, e.g., rgb_to_u[3] = 1 << (rgb_bit_depth - 1 + 16). +// See also sharpyuv_csp.h to get a predefined matrix or generate a matrix. +typedef struct { + int rgb_to_y[4]; + int rgb_to_u[4]; + int rgb_to_v[4]; +} SharpYuvConversionMatrix; + +typedef struct SharpYuvOptions SharpYuvOptions; + +// Enums for transfer functions, as defined in H.273, +// https://www.itu.int/rec/T-REC-H.273-202107-I/en +typedef enum SharpYuvTransferFunctionType { + // 0 is reserved + kSharpYuvTransferFunctionBt709 = 1, + // 2 is unspecified + // 3 is reserved + kSharpYuvTransferFunctionBt470M = 4, + kSharpYuvTransferFunctionBt470Bg = 5, + kSharpYuvTransferFunctionBt601 = 6, + kSharpYuvTransferFunctionSmpte240 = 7, + kSharpYuvTransferFunctionLinear = 8, + kSharpYuvTransferFunctionLog100 = 9, + kSharpYuvTransferFunctionLog100_Sqrt10 = 10, + kSharpYuvTransferFunctionIec61966 = 11, + kSharpYuvTransferFunctionBt1361 = 12, + kSharpYuvTransferFunctionSrgb = 13, + kSharpYuvTransferFunctionBt2020_10Bit = 14, + kSharpYuvTransferFunctionBt2020_12Bit = 15, + kSharpYuvTransferFunctionSmpte2084 = 16, // PQ + kSharpYuvTransferFunctionSmpte428 = 17, + kSharpYuvTransferFunctionHlg = 18, + kSharpYuvTransferFunctionNum +} SharpYuvTransferFunctionType; + +// Converts RGB to YUV420 using a downsampling algorithm that minimizes +// artefacts caused by chroma subsampling. +// This is slower than standard downsampling (averaging of 4 UV values). +// Assumes that the image will be upsampled using a bilinear filter. If nearest +// neighbor is used instead, the upsampled image might look worse than with +// standard downsampling. +// r_ptr, g_ptr, b_ptr: pointers to the source r, g and b channels. Should point +// to uint8_t buffers if rgb_bit_depth is 8, or uint16_t buffers otherwise. +// rgb_step: distance in bytes between two horizontally adjacent pixels on the +// r, g and b channels. If rgb_bit_depth is > 8, it should be a +// multiple of 2. +// rgb_stride: distance in bytes between two vertically adjacent pixels on the +// r, g, and b channels. If rgb_bit_depth is > 8, it should be a +// multiple of 2. +// rgb_bit_depth: number of bits for each r/g/b value. One of: 8, 10, 12, 16. +// Note: 16 bit input is truncated to 14 bits before conversion to yuv. +// yuv_bit_depth: number of bits for each y/u/v value. One of: 8, 10, 12. +// y_ptr, u_ptr, v_ptr: pointers to the destination y, u and v channels. Should +// point to uint8_t buffers if yuv_bit_depth is 8, or uint16_t buffers +// otherwise. +// y_stride, u_stride, v_stride: distance in bytes between two vertically +// adjacent pixels on the y, u and v channels. If yuv_bit_depth > 8, they +// should be multiples of 2. +// width, height: width and height of the image in pixels +// yuv_matrix: RGB to YUV conversion matrix. The matrix values typically +// depend on the input's rgb_bit_depth. +// This function calls SharpYuvConvertWithOptions with a default transfer +// function of kSharpYuvTransferFunctionSrgb. +SHARPYUV_EXTERN int SharpYuvConvert(const void* r_ptr, const void* g_ptr, + const void* b_ptr, int rgb_step, + int rgb_stride, int rgb_bit_depth, + void* y_ptr, int y_stride, void* u_ptr, + int u_stride, void* v_ptr, int v_stride, + int yuv_bit_depth, int width, int height, + const SharpYuvConversionMatrix* yuv_matrix); + +struct SharpYuvOptions { + // This matrix cannot be NULL and can be initialized by + // SharpYuvComputeConversionMatrix. + const SharpYuvConversionMatrix* yuv_matrix; + SharpYuvTransferFunctionType transfer_type; +}; + +// Internal, version-checked, entry point +SHARPYUV_EXTERN int SharpYuvOptionsInitInternal(const SharpYuvConversionMatrix*, + SharpYuvOptions*, int); + +// Should always be called, to initialize a fresh SharpYuvOptions +// structure before modification. SharpYuvOptionsInit() must have succeeded +// before using the 'options' object. +static SHARPYUV_INLINE int SharpYuvOptionsInit( + const SharpYuvConversionMatrix* yuv_matrix, SharpYuvOptions* options) { + return SharpYuvOptionsInitInternal(yuv_matrix, options, SHARPYUV_VERSION); +} + +SHARPYUV_EXTERN int SharpYuvConvertWithOptions( + const void* r_ptr, const void* g_ptr, const void* b_ptr, int rgb_step, + int rgb_stride, int rgb_bit_depth, void* y_ptr, int y_stride, void* u_ptr, + int u_stride, void* v_ptr, int v_stride, int yuv_bit_depth, int width, + int height, const SharpYuvOptions* options); + +// TODO(b/194336375): Add YUV444 to YUV420 conversion. Maybe also add 422 +// support (it's rarely used in practice, especially for images). + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif // WEBP_SHARPYUV_SHARPYUV_H_