diff CSP2/CSP2_env/env-d9b9114564458d9d-741b3de822f2aaca6c6caa4325c4afce/lib/python3.8/multiprocessing/synchronize.py @ 68:5028fdace37b

planemo upload commit 2e9511a184a1ca667c7be0c6321a36dc4e3d116d
author jpayne
date Tue, 18 Mar 2025 16:23:26 -0400
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children
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/CSP2/CSP2_env/env-d9b9114564458d9d-741b3de822f2aaca6c6caa4325c4afce/lib/python3.8/multiprocessing/synchronize.py	Tue Mar 18 16:23:26 2025 -0400
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+#
+# Module implementing synchronization primitives
+#
+# multiprocessing/synchronize.py
+#
+# Copyright (c) 2006-2008, R Oudkerk
+# Licensed to PSF under a Contributor Agreement.
+#
+
+__all__ = [
+    'Lock', 'RLock', 'Semaphore', 'BoundedSemaphore', 'Condition', 'Event'
+    ]
+
+import threading
+import sys
+import tempfile
+import _multiprocessing
+import time
+
+from . import context
+from . import process
+from . import util
+
+# Try to import the mp.synchronize module cleanly, if it fails
+# raise ImportError for platforms lacking a working sem_open implementation.
+# See issue 3770
+try:
+    from _multiprocessing import SemLock, sem_unlink
+except (ImportError):
+    raise ImportError("This platform lacks a functioning sem_open" +
+                      " implementation, therefore, the required" +
+                      " synchronization primitives needed will not" +
+                      " function, see issue 3770.")
+
+#
+# Constants
+#
+
+RECURSIVE_MUTEX, SEMAPHORE = list(range(2))
+SEM_VALUE_MAX = _multiprocessing.SemLock.SEM_VALUE_MAX
+
+#
+# Base class for semaphores and mutexes; wraps `_multiprocessing.SemLock`
+#
+
+class SemLock(object):
+
+    _rand = tempfile._RandomNameSequence()
+
+    def __init__(self, kind, value, maxvalue, *, ctx):
+        if ctx is None:
+            ctx = context._default_context.get_context()
+        name = ctx.get_start_method()
+        unlink_now = sys.platform == 'win32' or name == 'fork'
+        for i in range(100):
+            try:
+                sl = self._semlock = _multiprocessing.SemLock(
+                    kind, value, maxvalue, self._make_name(),
+                    unlink_now)
+            except FileExistsError:
+                pass
+            else:
+                break
+        else:
+            raise FileExistsError('cannot find name for semaphore')
+
+        util.debug('created semlock with handle %s' % sl.handle)
+        self._make_methods()
+
+        if sys.platform != 'win32':
+            def _after_fork(obj):
+                obj._semlock._after_fork()
+            util.register_after_fork(self, _after_fork)
+
+        if self._semlock.name is not None:
+            # We only get here if we are on Unix with forking
+            # disabled.  When the object is garbage collected or the
+            # process shuts down we unlink the semaphore name
+            from .resource_tracker import register
+            register(self._semlock.name, "semaphore")
+            util.Finalize(self, SemLock._cleanup, (self._semlock.name,),
+                          exitpriority=0)
+
+    @staticmethod
+    def _cleanup(name):
+        from .resource_tracker import unregister
+        sem_unlink(name)
+        unregister(name, "semaphore")
+
+    def _make_methods(self):
+        self.acquire = self._semlock.acquire
+        self.release = self._semlock.release
+
+    def __enter__(self):
+        return self._semlock.__enter__()
+
+    def __exit__(self, *args):
+        return self._semlock.__exit__(*args)
+
+    def __getstate__(self):
+        context.assert_spawning(self)
+        sl = self._semlock
+        if sys.platform == 'win32':
+            h = context.get_spawning_popen().duplicate_for_child(sl.handle)
+        else:
+            h = sl.handle
+        return (h, sl.kind, sl.maxvalue, sl.name)
+
+    def __setstate__(self, state):
+        self._semlock = _multiprocessing.SemLock._rebuild(*state)
+        util.debug('recreated blocker with handle %r' % state[0])
+        self._make_methods()
+
+    @staticmethod
+    def _make_name():
+        return '%s-%s' % (process.current_process()._config['semprefix'],
+                          next(SemLock._rand))
+
+#
+# Semaphore
+#
+
+class Semaphore(SemLock):
+
+    def __init__(self, value=1, *, ctx):
+        SemLock.__init__(self, SEMAPHORE, value, SEM_VALUE_MAX, ctx=ctx)
+
+    def get_value(self):
+        return self._semlock._get_value()
+
+    def __repr__(self):
+        try:
+            value = self._semlock._get_value()
+        except Exception:
+            value = 'unknown'
+        return '<%s(value=%s)>' % (self.__class__.__name__, value)
+
+#
+# Bounded semaphore
+#
+
+class BoundedSemaphore(Semaphore):
+
+    def __init__(self, value=1, *, ctx):
+        SemLock.__init__(self, SEMAPHORE, value, value, ctx=ctx)
+
+    def __repr__(self):
+        try:
+            value = self._semlock._get_value()
+        except Exception:
+            value = 'unknown'
+        return '<%s(value=%s, maxvalue=%s)>' % \
+               (self.__class__.__name__, value, self._semlock.maxvalue)
+
+#
+# Non-recursive lock
+#
+
+class Lock(SemLock):
+
+    def __init__(self, *, ctx):
+        SemLock.__init__(self, SEMAPHORE, 1, 1, ctx=ctx)
+
+    def __repr__(self):
+        try:
+            if self._semlock._is_mine():
+                name = process.current_process().name
+                if threading.current_thread().name != 'MainThread':
+                    name += '|' + threading.current_thread().name
+            elif self._semlock._get_value() == 1:
+                name = 'None'
+            elif self._semlock._count() > 0:
+                name = 'SomeOtherThread'
+            else:
+                name = 'SomeOtherProcess'
+        except Exception:
+            name = 'unknown'
+        return '<%s(owner=%s)>' % (self.__class__.__name__, name)
+
+#
+# Recursive lock
+#
+
+class RLock(SemLock):
+
+    def __init__(self, *, ctx):
+        SemLock.__init__(self, RECURSIVE_MUTEX, 1, 1, ctx=ctx)
+
+    def __repr__(self):
+        try:
+            if self._semlock._is_mine():
+                name = process.current_process().name
+                if threading.current_thread().name != 'MainThread':
+                    name += '|' + threading.current_thread().name
+                count = self._semlock._count()
+            elif self._semlock._get_value() == 1:
+                name, count = 'None', 0
+            elif self._semlock._count() > 0:
+                name, count = 'SomeOtherThread', 'nonzero'
+            else:
+                name, count = 'SomeOtherProcess', 'nonzero'
+        except Exception:
+            name, count = 'unknown', 'unknown'
+        return '<%s(%s, %s)>' % (self.__class__.__name__, name, count)
+
+#
+# Condition variable
+#
+
+class Condition(object):
+
+    def __init__(self, lock=None, *, ctx):
+        self._lock = lock or ctx.RLock()
+        self._sleeping_count = ctx.Semaphore(0)
+        self._woken_count = ctx.Semaphore(0)
+        self._wait_semaphore = ctx.Semaphore(0)
+        self._make_methods()
+
+    def __getstate__(self):
+        context.assert_spawning(self)
+        return (self._lock, self._sleeping_count,
+                self._woken_count, self._wait_semaphore)
+
+    def __setstate__(self, state):
+        (self._lock, self._sleeping_count,
+         self._woken_count, self._wait_semaphore) = state
+        self._make_methods()
+
+    def __enter__(self):
+        return self._lock.__enter__()
+
+    def __exit__(self, *args):
+        return self._lock.__exit__(*args)
+
+    def _make_methods(self):
+        self.acquire = self._lock.acquire
+        self.release = self._lock.release
+
+    def __repr__(self):
+        try:
+            num_waiters = (self._sleeping_count._semlock._get_value() -
+                           self._woken_count._semlock._get_value())
+        except Exception:
+            num_waiters = 'unknown'
+        return '<%s(%s, %s)>' % (self.__class__.__name__, self._lock, num_waiters)
+
+    def wait(self, timeout=None):
+        assert self._lock._semlock._is_mine(), \
+               'must acquire() condition before using wait()'
+
+        # indicate that this thread is going to sleep
+        self._sleeping_count.release()
+
+        # release lock
+        count = self._lock._semlock._count()
+        for i in range(count):
+            self._lock.release()
+
+        try:
+            # wait for notification or timeout
+            return self._wait_semaphore.acquire(True, timeout)
+        finally:
+            # indicate that this thread has woken
+            self._woken_count.release()
+
+            # reacquire lock
+            for i in range(count):
+                self._lock.acquire()
+
+    def notify(self, n=1):
+        assert self._lock._semlock._is_mine(), 'lock is not owned'
+        assert not self._wait_semaphore.acquire(
+            False), ('notify: Should not have been able to acquire'
+                     + '_wait_semaphore')
+
+        # to take account of timeouts since last notify*() we subtract
+        # woken_count from sleeping_count and rezero woken_count
+        while self._woken_count.acquire(False):
+            res = self._sleeping_count.acquire(False)
+            assert res, ('notify: Bug in sleeping_count.acquire'
+                         + '- res should not be False')
+
+        sleepers = 0
+        while sleepers < n and self._sleeping_count.acquire(False):
+            self._wait_semaphore.release()        # wake up one sleeper
+            sleepers += 1
+
+        if sleepers:
+            for i in range(sleepers):
+                self._woken_count.acquire()       # wait for a sleeper to wake
+
+            # rezero wait_semaphore in case some timeouts just happened
+            while self._wait_semaphore.acquire(False):
+                pass
+
+    def notify_all(self):
+        self.notify(n=sys.maxsize)
+
+    def wait_for(self, predicate, timeout=None):
+        result = predicate()
+        if result:
+            return result
+        if timeout is not None:
+            endtime = time.monotonic() + timeout
+        else:
+            endtime = None
+            waittime = None
+        while not result:
+            if endtime is not None:
+                waittime = endtime - time.monotonic()
+                if waittime <= 0:
+                    break
+            self.wait(waittime)
+            result = predicate()
+        return result
+
+#
+# Event
+#
+
+class Event(object):
+
+    def __init__(self, *, ctx):
+        self._cond = ctx.Condition(ctx.Lock())
+        self._flag = ctx.Semaphore(0)
+
+    def is_set(self):
+        with self._cond:
+            if self._flag.acquire(False):
+                self._flag.release()
+                return True
+            return False
+
+    def set(self):
+        with self._cond:
+            self._flag.acquire(False)
+            self._flag.release()
+            self._cond.notify_all()
+
+    def clear(self):
+        with self._cond:
+            self._flag.acquire(False)
+
+    def wait(self, timeout=None):
+        with self._cond:
+            if self._flag.acquire(False):
+                self._flag.release()
+            else:
+                self._cond.wait(timeout)
+
+            if self._flag.acquire(False):
+                self._flag.release()
+                return True
+            return False
+
+#
+# Barrier
+#
+
+class Barrier(threading.Barrier):
+
+    def __init__(self, parties, action=None, timeout=None, *, ctx):
+        import struct
+        from .heap import BufferWrapper
+        wrapper = BufferWrapper(struct.calcsize('i') * 2)
+        cond = ctx.Condition()
+        self.__setstate__((parties, action, timeout, cond, wrapper))
+        self._state = 0
+        self._count = 0
+
+    def __setstate__(self, state):
+        (self._parties, self._action, self._timeout,
+         self._cond, self._wrapper) = state
+        self._array = self._wrapper.create_memoryview().cast('i')
+
+    def __getstate__(self):
+        return (self._parties, self._action, self._timeout,
+                self._cond, self._wrapper)
+
+    @property
+    def _state(self):
+        return self._array[0]
+
+    @_state.setter
+    def _state(self, value):
+        self._array[0] = value
+
+    @property
+    def _count(self):
+        return self._array[1]
+
+    @_count.setter
+    def _count(self, value):
+        self._array[1] = value