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1 /*
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2 * tk3d.h --
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3 *
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4 * Declarations of types and functions shared by the 3d border module.
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5 *
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6 * Copyright (c) 1996-1997 by Sun Microsystems, Inc.
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7 *
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8 * See the file "license.terms" for information on usage and redistribution of
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9 * this file, and for a DISCLAIMER OF ALL WARRANTIES.
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10 */
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11
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12 #ifndef _TK3D
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13 #define _TK3D
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14
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15 #include "tkInt.h"
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16
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17 /*
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18 * One of the following data structures is allocated for each 3-D border
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19 * currently in use. Structures of this type are indexed by borderTable, so
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20 * that a single structure can be shared for several uses.
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21 */
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22
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23 typedef struct TkBorder {
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24 Screen *screen; /* Screen on which the border will be used. */
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25 Visual *visual; /* Visual for all windows and pixmaps using
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26 * the border. */
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27 int depth; /* Number of bits per pixel of drawables where
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28 * the border will be used. */
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29 Colormap colormap; /* Colormap out of which pixels are
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30 * allocated. */
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31 int resourceRefCount; /* Number of active uses of this color (each
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32 * active use corresponds to a call to
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33 * Tk_Alloc3DBorderFromObj or Tk_Get3DBorder).
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34 * If this count is 0, then this structure is
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35 * no longer valid and it isn't present in
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36 * borderTable: it is being kept around only
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37 * because there are objects referring to it.
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38 * The structure is freed when objRefCount and
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39 * resourceRefCount are both 0. */
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40 int objRefCount; /* The number of Tcl objects that reference
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41 * this structure. */
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42 XColor *bgColorPtr; /* Background color (intensity between
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43 * lightColorPtr and darkColorPtr). */
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44 XColor *darkColorPtr; /* Color for darker areas (must free when
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45 * deleting structure). NULL means shadows
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46 * haven't been allocated yet.*/
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47 XColor *lightColorPtr; /* Color used for lighter areas of border
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48 * (must free this when deleting structure).
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49 * NULL means shadows haven't been allocated
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50 * yet. */
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51 Pixmap shadow; /* Stipple pattern to use for drawing shadows
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52 * areas. Used for displays with <= 64 colors
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53 * or where colormap has filled up. */
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54 GC bgGC; /* Used (if necessary) to draw areas in the
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55 * background color. */
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56 GC darkGC; /* Used to draw darker parts of the border.
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57 * NULL means the shadow colors haven't been
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58 * allocated yet.*/
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59 GC lightGC; /* Used to draw lighter parts of the border.
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60 * NULL means the shadow colors haven't been
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61 * allocated yet. */
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62 Tcl_HashEntry *hashPtr; /* Entry in borderTable (needed in order to
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63 * delete structure). */
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64 struct TkBorder *nextPtr; /* Points to the next TkBorder structure with
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65 * the same color name. Borders with the same
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66 * name but different screens or colormaps are
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67 * chained together off a single entry in
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68 * borderTable. */
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69 } TkBorder;
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70
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71 /*
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72 * Maximum intensity for a color:
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73 */
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74
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75 #define MAX_INTENSITY 65535
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76
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77 /*
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78 * Declarations for platform specific interfaces used by this module.
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79 */
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80
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81 MODULE_SCOPE TkBorder *TkpGetBorder(void);
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82 MODULE_SCOPE void TkpGetShadows(TkBorder *borderPtr, Tk_Window tkwin);
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83 MODULE_SCOPE void TkpFreeBorder(TkBorder *borderPtr);
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84
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85 #endif /* _TK3D */
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