comparison CSP2/CSP2_env/env-d9b9114564458d9d-741b3de822f2aaca6c6caa4325c4afce/include/kj/async.h @ 69:33d812a61356

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author jpayne
date Tue, 18 Mar 2025 17:55:14 -0400
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1 // Copyright (c) 2013-2014 Sandstorm Development Group, Inc. and contributors
2 // Licensed under the MIT License:
3 //
4 // Permission is hereby granted, free of charge, to any person obtaining a copy
5 // of this software and associated documentation files (the "Software"), to deal
6 // in the Software without restriction, including without limitation the rights
7 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8 // copies of the Software, and to permit persons to whom the Software is
9 // furnished to do so, subject to the following conditions:
10 //
11 // The above copyright notice and this permission notice shall be included in
12 // all copies or substantial portions of the Software.
13 //
14 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
20 // THE SOFTWARE.
21
22 #pragma once
23
24 #include "async-prelude.h"
25 #include <kj/exception.h>
26 #include <kj/refcount.h>
27
28 KJ_BEGIN_HEADER
29
30 #ifndef KJ_USE_FIBERS
31 #if __BIONIC__ || __FreeBSD__ || __OpenBSD__ || KJ_NO_EXCEPTIONS
32 // These platforms don't support fibers.
33 #define KJ_USE_FIBERS 0
34 #else
35 #define KJ_USE_FIBERS 1
36 #endif
37 #else
38 #if KJ_NO_EXCEPTIONS && KJ_USE_FIBERS
39 #error "Fibers cannot be enabled when exceptions are disabled."
40 #endif
41 #endif
42
43 namespace kj {
44
45 class EventLoop;
46 class WaitScope;
47
48 template <typename T>
49 class Promise;
50 template <typename T>
51 class ForkedPromise;
52 template <typename T>
53 class PromiseFulfiller;
54 template <typename T>
55 struct PromiseFulfillerPair;
56
57 template <typename Func>
58 class FunctionParam;
59
60 template <typename Func, typename T>
61 using PromiseForResult = _::ReducePromises<_::ReturnType<Func, T>>;
62 // Evaluates to the type of Promise for the result of calling functor type Func with parameter type
63 // T. If T is void, then the promise is for the result of calling Func with no arguments. If
64 // Func itself returns a promise, the promises are joined, so you never get Promise<Promise<T>>.
65
66 // =======================================================================================
67
68 class AsyncObject {
69 // You may optionally inherit privately from this to indicate that the type is a KJ async object,
70 // meaning it deals with KJ async I/O making it tied to a specific thread and event loop. This
71 // enables some additional debug checks, but does not otherwise have any effect on behavior as
72 // long as there are no bugs.
73 //
74 // (We prefer inheritance rather than composition here because inheriting an empty type adds zero
75 // size to the derived class.)
76
77 public:
78 ~AsyncObject();
79
80 private:
81 KJ_NORETURN(static void failed() noexcept);
82 };
83
84 class DisallowAsyncDestructorsScope {
85 // Create this type on the stack in order to specify that during its scope, no KJ async objects
86 // should be destroyed. If AsyncObject's destructor is called in this scope, the process will
87 // crash with std::terminate().
88 //
89 // This is useful as a sort of "sanitizer" to catch bugs. When tearing down an object that is
90 // intended to be passed between threads, you can set up one of these scopes to catch whether
91 // the object contains any async objects, which are not legal to pass across threads.
92
93 public:
94 explicit DisallowAsyncDestructorsScope(kj::StringPtr reason);
95 ~DisallowAsyncDestructorsScope();
96 KJ_DISALLOW_COPY_AND_MOVE(DisallowAsyncDestructorsScope);
97
98 private:
99 kj::StringPtr reason;
100 DisallowAsyncDestructorsScope* previousValue;
101
102 friend class AsyncObject;
103 };
104
105 class AllowAsyncDestructorsScope {
106 // Negates the effect of DisallowAsyncDestructorsScope.
107
108 public:
109 AllowAsyncDestructorsScope();
110 ~AllowAsyncDestructorsScope();
111 KJ_DISALLOW_COPY_AND_MOVE(AllowAsyncDestructorsScope);
112
113 private:
114 DisallowAsyncDestructorsScope* previousValue;
115 };
116
117 // =======================================================================================
118 // Promises
119
120 template <typename T>
121 class Promise: protected _::PromiseBase {
122 // The basic primitive of asynchronous computation in KJ. Similar to "futures", but designed
123 // specifically for event loop concurrency. Similar to E promises and JavaScript Promises/A.
124 //
125 // A Promise represents a promise to produce a value of type T some time in the future. Once
126 // that value has been produced, the promise is "fulfilled". Alternatively, a promise can be
127 // "broken", with an Exception describing what went wrong. You may implicitly convert a value of
128 // type T to an already-fulfilled Promise<T>. You may implicitly convert the constant
129 // `kj::READY_NOW` to an already-fulfilled Promise<void>. You may also implicitly convert a
130 // `kj::Exception` to an already-broken promise of any type.
131 //
132 // Promises are linear types -- they are moveable but not copyable. If a Promise is destroyed
133 // or goes out of scope (without being moved elsewhere), any ongoing asynchronous operations
134 // meant to fulfill the promise will be canceled if possible. All methods of `Promise` (unless
135 // otherwise noted) actually consume the promise in the sense of move semantics. (Arguably they
136 // should be rvalue-qualified, but at the time this interface was created compilers didn't widely
137 // support that yet and anyway it would be pretty ugly typing kj::mv(promise).whatever().) If
138 // you want to use one Promise in two different places, you must fork it with `fork()`.
139 //
140 // To use the result of a Promise, you must call `then()` and supply a callback function to
141 // call with the result. `then()` returns another promise, for the result of the callback.
142 // Any time that this would result in Promise<Promise<T>>, the promises are collapsed into a
143 // simple Promise<T> that first waits for the outer promise, then the inner. Example:
144 //
145 // // Open a remote file, read the content, and then count the
146 // // number of lines of text.
147 // // Note that none of the calls here block. `file`, `content`
148 // // and `lineCount` are all initialized immediately before any
149 // // asynchronous operations occur. The lambda callbacks are
150 // // called later.
151 // Promise<Own<File>> file = openFtp("ftp://host/foo/bar");
152 // Promise<String> content = file.then(
153 // [](Own<File> file) -> Promise<String> {
154 // return file.readAll();
155 // });
156 // Promise<int> lineCount = content.then(
157 // [](String text) -> int {
158 // uint count = 0;
159 // for (char c: text) count += (c == '\n');
160 // return count;
161 // });
162 //
163 // For `then()` to work, the current thread must have an active `EventLoop`. Each callback
164 // is scheduled to execute in that loop. Since `then()` schedules callbacks only on the current
165 // thread's event loop, you do not need to worry about two callbacks running at the same time.
166 // You will need to set up at least one `EventLoop` at the top level of your program before you
167 // can use promises.
168 //
169 // To adapt a non-Promise-based asynchronous API to promises, use `newAdaptedPromise()`.
170 //
171 // Systems using promises should consider supporting the concept of "pipelining". Pipelining
172 // means allowing a caller to start issuing method calls against a promised object before the
173 // promise has actually been fulfilled. This is particularly useful if the promise is for a
174 // remote object living across a network, as this can avoid round trips when chaining a series
175 // of calls. It is suggested that any class T which supports pipelining implement a subclass of
176 // Promise<T> which adds "eventual send" methods -- methods which, when called, say "please
177 // invoke the corresponding method on the promised value once it is available". These methods
178 // should in turn return promises for the eventual results of said invocations. Cap'n Proto,
179 // for example, implements the type `RemotePromise` which supports pipelining RPC requests -- see
180 // `capnp/capability.h`.
181 //
182 // KJ Promises are based on E promises:
183 // http://wiki.erights.org/wiki/Walnut/Distributed_Computing#Promises
184 //
185 // KJ Promises are also inspired in part by the evolving standards for JavaScript/ECMAScript
186 // promises, which are themselves influenced by E promises:
187 // http://promisesaplus.com/
188 // https://github.com/domenic/promises-unwrapping
189
190 public:
191 Promise(_::FixVoid<T> value);
192 // Construct an already-fulfilled Promise from a value of type T. For non-void promises, the
193 // parameter type is simply T. So, e.g., in a function that returns `Promise<int>`, you can
194 // say `return 123;` to return a promise that is already fulfilled to 123.
195 //
196 // For void promises, use `kj::READY_NOW` as the value, e.g. `return kj::READY_NOW`.
197
198 Promise(kj::Exception&& e);
199 // Construct an already-broken Promise.
200
201 inline Promise(decltype(nullptr)) {}
202
203 template <typename Func, typename ErrorFunc = _::PropagateException>
204 PromiseForResult<Func, T> then(Func&& func, ErrorFunc&& errorHandler = _::PropagateException(),
205 SourceLocation location = {}) KJ_WARN_UNUSED_RESULT;
206 // Register a continuation function to be executed when the promise completes. The continuation
207 // (`func`) takes the promised value (an rvalue of type `T`) as its parameter. The continuation
208 // may return a new value; `then()` itself returns a promise for the continuation's eventual
209 // result. If the continuation itself returns a `Promise<U>`, then `then()` shall also return
210 // a `Promise<U>` which first waits for the original promise, then executes the continuation,
211 // then waits for the inner promise (i.e. it automatically "unwraps" the promise).
212 //
213 // In all cases, `then()` returns immediately. The continuation is executed later. The
214 // continuation is always executed on the same EventLoop (and, therefore, the same thread) which
215 // called `then()`, therefore no synchronization is necessary on state shared by the continuation
216 // and the surrounding scope. If no EventLoop is running on the current thread, `then()` throws
217 // an exception.
218 //
219 // You may also specify an error handler continuation as the second parameter. `errorHandler`
220 // must be a functor taking a parameter of type `kj::Exception&&`. It must return the same
221 // type as `func` returns (except when `func` returns `Promise<U>`, in which case `errorHandler`
222 // may return either `Promise<U>` or just `U`). The default error handler simply propagates the
223 // exception to the returned promise.
224 //
225 // Either `func` or `errorHandler` may, of course, throw an exception, in which case the promise
226 // is broken. When compiled with -fno-exceptions, the framework will still detect when a
227 // recoverable exception was thrown inside of a continuation and will consider the promise
228 // broken even though a (presumably garbage) result was returned.
229 //
230 // If the returned promise is destroyed before the callback runs, the callback will be canceled
231 // (it will never run).
232 //
233 // Note that `then()` -- like all other Promise methods -- consumes the promise on which it is
234 // called, in the sense of move semantics. After returning, the original promise is no longer
235 // valid, but `then()` returns a new promise.
236 //
237 // *Advanced implementation tips:* Most users will never need to worry about the below, but
238 // it is good to be aware of.
239 //
240 // As an optimization, if the callback function `func` does _not_ return another promise, then
241 // execution of `func` itself may be delayed until its result is known to be needed. The
242 // expectation here is that `func` is just doing some transformation on the results, not
243 // scheduling any other actions, therefore the system doesn't need to be proactive about
244 // evaluating it. This way, a chain of trivial then() transformations can be executed all at
245 // once without repeatedly re-scheduling through the event loop. Use the `eagerlyEvaluate()`
246 // method to suppress this behavior.
247 //
248 // On the other hand, if `func` _does_ return another promise, then the system evaluates `func`
249 // as soon as possible, because the promise it returns might be for a newly-scheduled
250 // long-running asynchronous task.
251 //
252 // As another optimization, when a callback function registered with `then()` is actually
253 // scheduled, it is scheduled to occur immediately, preempting other work in the event queue.
254 // This allows a long chain of `then`s to execute all at once, improving cache locality by
255 // clustering operations on the same data. However, this implies that starvation can occur
256 // if a chain of `then()`s takes a very long time to execute without ever stopping to wait for
257 // actual I/O. To solve this, use `kj::evalLater()` to yield control; this way, all other events
258 // in the queue will get a chance to run before your callback is executed.
259
260 Promise<void> ignoreResult() KJ_WARN_UNUSED_RESULT { return then([](T&&) {}); }
261 // Convenience method to convert the promise to a void promise by ignoring the return value.
262 //
263 // You must still wait on the returned promise if you want the task to execute.
264
265 template <typename ErrorFunc>
266 Promise<T> catch_(ErrorFunc&& errorHandler, SourceLocation location = {}) KJ_WARN_UNUSED_RESULT;
267 // Equivalent to `.then(identityFunc, errorHandler)`, where `identifyFunc` is a function that
268 // just returns its input.
269
270 T wait(WaitScope& waitScope, SourceLocation location = {});
271 // Run the event loop until the promise is fulfilled, then return its result. If the promise
272 // is rejected, throw an exception.
273 //
274 // wait() is primarily useful at the top level of a program -- typically, within the function
275 // that allocated the EventLoop. For example, a program that performs one or two RPCs and then
276 // exits would likely use wait() in its main() function to wait on each RPC. On the other hand,
277 // server-side code generally cannot use wait(), because it has to be able to accept multiple
278 // requests at once.
279 //
280 // If the promise is rejected, `wait()` throws an exception. If the program was compiled without
281 // exceptions (-fno-exceptions), this will usually abort. In this case you really should first
282 // use `then()` to set an appropriate handler for the exception case, so that the promise you
283 // actually wait on never throws.
284 //
285 // `waitScope` is an object proving that the caller is in a scope where wait() is allowed. By
286 // convention, any function which might call wait(), or which might call another function which
287 // might call wait(), must take `WaitScope&` as one of its parameters. This is needed for two
288 // reasons:
289 // * `wait()` is not allowed during an event callback, because event callbacks are themselves
290 // called during some other `wait()`, and such recursive `wait()`s would only be able to
291 // complete in LIFO order, which might mean that the outer `wait()` ends up waiting longer
292 // than it is supposed to. To prevent this, a `WaitScope` cannot be constructed or used during
293 // an event callback.
294 // * Since `wait()` runs the event loop, unrelated event callbacks may execute before `wait()`
295 // returns. This means that anyone calling `wait()` must be reentrant -- state may change
296 // around them in arbitrary ways. Therefore, callers really need to know if a function they
297 // are calling might wait(), and the `WaitScope&` parameter makes this clear.
298 //
299 // Usually, there is only one `WaitScope` for each `EventLoop`, and it can only be used at the
300 // top level of the thread owning the loop. Calling `wait()` with this `WaitScope` is what
301 // actually causes the event loop to run at all. This top-level `WaitScope` cannot be used
302 // recursively, so cannot be used within an event callback.
303 //
304 // However, it is possible to obtain a `WaitScope` in lower-level code by using fibers. Use
305 // kj::startFiber() to start some code executing on an alternate call stack. That code will get
306 // its own `WaitScope` allowing it to operate in a synchronous style. In this case, `wait()`
307 // switches back to the main stack in order to run the event loop, returning to the fiber's stack
308 // once the awaited promise resolves.
309
310 bool poll(WaitScope& waitScope, SourceLocation location = {});
311 // Returns true if a call to wait() would complete without blocking, false if it would block.
312 //
313 // If the promise is not yet resolved, poll() will pump the event loop and poll for I/O in an
314 // attempt to resolve it. Only when there is nothing left to do will it return false.
315 //
316 // Generally, poll() is most useful in tests. Often, you may want to verify that a promise does
317 // not resolve until some specific event occurs. To do so, poll() the promise before the event to
318 // verify it isn't resolved, then trigger the event, then poll() again to verify that it resolves.
319 // The first poll() verifies that the promise doesn't resolve early, which would otherwise be
320 // hard to do deterministically. The second poll() allows you to check that the promise has
321 // resolved and avoid a wait() that might deadlock in the case that it hasn't.
322 //
323 // poll() is not supported in fibers; it will throw an exception.
324
325 ForkedPromise<T> fork(SourceLocation location = {}) KJ_WARN_UNUSED_RESULT;
326 // Forks the promise, so that multiple different clients can independently wait on the result.
327 // `T` must be copy-constructable for this to work. Or, in the special case where `T` is
328 // `Own<U>`, `U` must have a method `Own<U> addRef()` which returns a new reference to the same
329 // (or an equivalent) object (probably implemented via reference counting).
330
331 _::SplitTuplePromise<T> split(SourceLocation location = {});
332 // Split a promise for a tuple into a tuple of promises.
333 //
334 // E.g. if you have `Promise<kj::Tuple<T, U>>`, `split()` returns
335 // `kj::Tuple<Promise<T>, Promise<U>>`.
336
337 Promise<T> exclusiveJoin(Promise<T>&& other, SourceLocation location = {}) KJ_WARN_UNUSED_RESULT;
338 // Return a new promise that resolves when either the original promise resolves or `other`
339 // resolves (whichever comes first). The promise that didn't resolve first is canceled.
340
341 // TODO(someday): inclusiveJoin(), or perhaps just join(), which waits for both completions
342 // and produces a tuple?
343
344 template <typename... Attachments>
345 Promise<T> attach(Attachments&&... attachments) KJ_WARN_UNUSED_RESULT;
346 // "Attaches" one or more movable objects (often, Own<T>s) to the promise, such that they will
347 // be destroyed when the promise resolves. This is useful when a promise's callback contains
348 // pointers into some object and you want to make sure the object still exists when the callback
349 // runs -- after calling then(), use attach() to add necessary objects to the result.
350
351 template <typename ErrorFunc>
352 Promise<T> eagerlyEvaluate(ErrorFunc&& errorHandler, SourceLocation location = {})
353 KJ_WARN_UNUSED_RESULT;
354 Promise<T> eagerlyEvaluate(decltype(nullptr), SourceLocation location = {}) KJ_WARN_UNUSED_RESULT;
355 // Force eager evaluation of this promise. Use this if you are going to hold on to the promise
356 // for awhile without consuming the result, but you want to make sure that the system actually
357 // processes it.
358 //
359 // `errorHandler` is a function that takes `kj::Exception&&`, like the second parameter to
360 // `then()`, or the parameter to `catch_()`. We make you specify this because otherwise it's
361 // easy to forget to handle errors in a promise that you never use. You may specify nullptr for
362 // the error handler if you are sure that ignoring errors is fine, or if you know that you'll
363 // eventually wait on the promise somewhere.
364
365 template <typename ErrorFunc>
366 void detach(ErrorFunc&& errorHandler);
367 // Allows the promise to continue running in the background until it completes or the
368 // `EventLoop` is destroyed. Be careful when using this: since you can no longer cancel this
369 // promise, you need to make sure that the promise owns all the objects it touches or make sure
370 // those objects outlive the EventLoop.
371 //
372 // `errorHandler` is a function that takes `kj::Exception&&`, like the second parameter to
373 // `then()`, except that it must return void.
374 //
375 // This function exists mainly to implement the Cap'n Proto requirement that RPC calls cannot be
376 // canceled unless the callee explicitly permits it.
377
378 kj::String trace();
379 // Returns a dump of debug info about this promise. Not for production use. Requires RTTI.
380 // This method does NOT consume the promise as other methods do.
381
382 private:
383 Promise(bool, _::OwnPromiseNode&& node): PromiseBase(kj::mv(node)) {}
384 // Second parameter prevent ambiguity with immediate-value constructor.
385
386 friend class _::PromiseNode;
387 };
388
389 template <typename T>
390 class ForkedPromise {
391 // The result of `Promise::fork()` and `EventLoop::fork()`. Allows branches to be created.
392 // Like `Promise<T>`, this is a pass-by-move type.
393
394 public:
395 inline ForkedPromise(decltype(nullptr)) {}
396
397 Promise<T> addBranch();
398 // Add a new branch to the fork. The branch is equivalent to the original promise.
399
400 bool hasBranches();
401 // Returns true if there are any branches that haven't been canceled.
402
403 private:
404 Own<_::ForkHub<_::FixVoid<T>>> hub;
405
406 inline ForkedPromise(bool, Own<_::ForkHub<_::FixVoid<T>>>&& hub): hub(kj::mv(hub)) {}
407
408 friend class Promise<T>;
409 friend class EventLoop;
410 };
411
412 constexpr _::ReadyNow READY_NOW = _::ReadyNow();
413 // Use this when you need a Promise<void> that is already fulfilled -- this value can be implicitly
414 // cast to `Promise<void>`.
415
416 constexpr _::NeverDone NEVER_DONE = _::NeverDone();
417 // The opposite of `READY_NOW`, return this when the promise should never resolve. This can be
418 // implicitly converted to any promise type. You may also call `NEVER_DONE.wait()` to wait
419 // forever (useful for servers).
420
421 template <typename T, T value>
422 Promise<T> constPromise();
423 // Construct a Promise which resolves to the given constant value. This function is equivalent to
424 // `Promise<T>(value)` except that it avoids an allocation.
425
426 template <typename Func>
427 PromiseForResult<Func, void> evalLater(Func&& func) KJ_WARN_UNUSED_RESULT;
428 // Schedule for the given zero-parameter function to be executed in the event loop at some
429 // point in the near future. Returns a Promise for its result -- or, if `func()` itself returns
430 // a promise, `evalLater()` returns a Promise for the result of resolving that promise.
431 //
432 // Example usage:
433 // Promise<int> x = evalLater([]() { return 123; });
434 //
435 // The above is exactly equivalent to:
436 // Promise<int> x = Promise<void>(READY_NOW).then([]() { return 123; });
437 //
438 // If the returned promise is destroyed before the callback runs, the callback will be canceled
439 // (never called).
440 //
441 // If you schedule several evaluations with `evalLater` during the same callback, they are
442 // guaranteed to be executed in order.
443
444 template <typename Func>
445 PromiseForResult<Func, void> evalNow(Func&& func) KJ_WARN_UNUSED_RESULT;
446 // Run `func()` and return a promise for its result. `func()` executes before `evalNow()` returns.
447 // If `func()` throws an exception, the exception is caught and wrapped in a promise -- this is the
448 // main reason why `evalNow()` is useful.
449
450 template <typename Func>
451 PromiseForResult<Func, void> evalLast(Func&& func) KJ_WARN_UNUSED_RESULT;
452 // Like `evalLater()`, except that the function doesn't run until the event queue is otherwise
453 // completely empty and the thread is about to suspend waiting for I/O.
454 //
455 // This is useful when you need to perform some disruptive action and you want to make sure that
456 // you don't interrupt some other task between two .then() continuations. For example, say you want
457 // to cancel a read() operation on a socket and know for sure that if any bytes were read, you saw
458 // them. It could be that a read() has completed and bytes have been transferred to the target
459 // buffer, but the .then() callback that handles the read result hasn't executed yet. If you
460 // cancel the promise at this inopportune moment, the bytes in the buffer are lost. If you do
461 // evalLast(), then you can be sure that any pending .then() callbacks had a chance to finish out
462 // and if you didn't receive the read result yet, then you know nothing has been read, and you can
463 // simply drop the promise.
464 //
465 // If evalLast() is called multiple times, functions are executed in LIFO order. If the first
466 // callback enqueues new events, then latter callbacks will not execute until those events are
467 // drained.
468
469 ArrayPtr<void* const> getAsyncTrace(ArrayPtr<void*> space);
470 kj::String getAsyncTrace();
471 // If the event loop is currently running in this thread, get a trace back through the promise
472 // chain leading to the currently-executing event. The format is the same as kj::getStackTrace()
473 // from exception.c++.
474
475 template <typename Func>
476 PromiseForResult<Func, void> retryOnDisconnect(Func&& func) KJ_WARN_UNUSED_RESULT;
477 // Promises to run `func()` asynchronously, retrying once if it fails with a DISCONNECTED exception.
478 // If the retry also fails, the exception is passed through.
479 //
480 // `func()` should return a `Promise`. `retryOnDisconnect(func)` returns the same promise, except
481 // with the retry logic added.
482
483 template <typename Func>
484 PromiseForResult<Func, WaitScope&> startFiber(
485 size_t stackSize, Func&& func, SourceLocation location = {}) KJ_WARN_UNUSED_RESULT;
486 // Executes `func()` in a fiber, returning a promise for the eventual reseult. `func()` will be
487 // passed a `WaitScope&` as its parameter, allowing it to call `.wait()` on promises. Thus, `func()`
488 // can be written in a synchronous, blocking style, instead of using `.then()`. This is often much
489 // easier to write and read, and may even be significantly faster if it allows the use of stack
490 // allocation rather than heap allocation.
491 //
492 // However, fibers have a major disadvantage: memory must be allocated for the fiber's call stack.
493 // The entire stack must be allocated at once, making it necessary to choose a stack size upfront
494 // that is big enough for whatever the fiber needs to do. Estimating this is often difficult. That
495 // said, over-estimating is not too terrible since pages of the stack will actually be allocated
496 // lazily when first accessed; actual memory usage will correspond to the "high watermark" of the
497 // actual stack usage. That said, this lazy allocation forces page faults, which can be quite slow.
498 // Worse, freeing a stack forces a TLB flush and shootdown -- all currently-executing threads will
499 // have to be interrupted to flush their CPU cores' TLB caches.
500 //
501 // In short, when performance matters, you should try to avoid creating fibers very frequently.
502
503 class FiberPool final {
504 // A freelist pool of fibers with a set stack size. This improves CPU usage with fibers at
505 // the expense of memory usage. Fibers in this pool will always use the max amount of memory
506 // used until the pool is destroyed.
507
508 public:
509 explicit FiberPool(size_t stackSize);
510 ~FiberPool() noexcept(false);
511 KJ_DISALLOW_COPY_AND_MOVE(FiberPool);
512
513 void setMaxFreelist(size_t count);
514 // Set the maximum number of stacks to add to the freelist. If the freelist is full, stacks will
515 // be deleted rather than returned to the freelist.
516
517 void useCoreLocalFreelists();
518 // EXPERIMENTAL: Call to tell FiberPool to try to use core-local stack freelists, which
519 // in theory should increase L1/L2 cache efficacy for freelisted stacks. In practice, as of
520 // this writing, no performance advantage has yet been demonstrated. Note that currently this
521 // feature is only supported on Linux (the flag has no effect on other operating systems).
522
523 template <typename Func>
524 PromiseForResult<Func, WaitScope&> startFiber(
525 Func&& func, SourceLocation location = {}) const KJ_WARN_UNUSED_RESULT;
526 // Executes `func()` in a fiber from this pool, returning a promise for the eventual result.
527 // `func()` will be passed a `WaitScope&` as its parameter, allowing it to call `.wait()` on
528 // promises. Thus, `func()` can be written in a synchronous, blocking style, instead of
529 // using `.then()`. This is often much easier to write and read, and may even be significantly
530 // faster if it allows the use of stack allocation rather than heap allocation.
531
532 void runSynchronously(kj::FunctionParam<void()> func) const;
533 // Use one of the stacks in the pool to synchronously execute func(), returning the result that
534 // func() returns. This is not the usual use case for fibers, but can be a nice optimization
535 // in programs that have many threads that mostly only need small stacks, but occasionally need
536 // a much bigger stack to run some deeply recursive algorithm. If the algorithm is run on each
537 // thread's normal call stack, then every thread's stack will tend to grow to be very big
538 // (usually, stacks automatically grow as needed, but do not shrink until the thread exits
539 // completely). If the thread can share a small set of big stacks that they use only when calling
540 // the deeply recursive algorithm, and use small stacks for everything else, overall memory usage
541 // is reduced.
542 //
543 // TODO(someday): If func() returns a value, return it from runSynchronously? Current use case
544 // doesn't need it.
545
546 size_t getFreelistSize() const;
547 // Get the number of stacks currently in the freelist. Does not count stacks that are active.
548
549 private:
550 class Impl;
551 Own<Impl> impl;
552
553 friend class _::FiberStack;
554 friend class _::FiberBase;
555 };
556
557 template <typename T>
558 Promise<Array<T>> joinPromises(Array<Promise<T>>&& promises, SourceLocation location = {});
559 // Join an array of promises into a promise for an array. Trailing continuations on promises are not
560 // evaluated until all promises have settled. Exceptions are propagated only after the last promise
561 // has settled.
562 //
563 // TODO(cleanup): It is likely that `joinPromisesFailFast()` is what everyone should be using.
564 // Deprecate this function.
565
566 template <typename T>
567 Promise<Array<T>> joinPromisesFailFast(Array<Promise<T>>&& promises, SourceLocation location = {});
568 // Join an array of promises into a promise for an array. Trailing continuations on promises are
569 // evaluated eagerly. If any promise results in an exception, the exception is immediately
570 // propagated to the returned join promise.
571
572 // =======================================================================================
573 // Hack for creating a lambda that holds an owned pointer.
574
575 template <typename Func, typename MovedParam>
576 class CaptureByMove {
577 public:
578 inline CaptureByMove(Func&& func, MovedParam&& param)
579 : func(kj::mv(func)), param(kj::mv(param)) {}
580
581 template <typename... Params>
582 inline auto operator()(Params&&... params)
583 -> decltype(kj::instance<Func>()(kj::instance<MovedParam&&>(), kj::fwd<Params>(params)...)) {
584 return func(kj::mv(param), kj::fwd<Params>(params)...);
585 }
586
587 private:
588 Func func;
589 MovedParam param;
590 };
591
592 template <typename Func, typename MovedParam>
593 inline CaptureByMove<Func, Decay<MovedParam>> mvCapture(MovedParam&& param, Func&& func)
594 KJ_DEPRECATED("Use C++14 generalized captures instead.");
595
596 template <typename Func, typename MovedParam>
597 inline CaptureByMove<Func, Decay<MovedParam>> mvCapture(MovedParam&& param, Func&& func) {
598 // Hack to create a "lambda" which captures a variable by moving it rather than copying or
599 // referencing. C++14 generalized captures should make this obsolete, but for now in C++11 this
600 // is commonly needed for Promise continuations that own their state. Example usage:
601 //
602 // Own<Foo> ptr = makeFoo();
603 // Promise<int> promise = callRpc();
604 // promise.then(mvCapture(ptr, [](Own<Foo>&& ptr, int result) {
605 // return ptr->finish(result);
606 // }));
607
608 return CaptureByMove<Func, Decay<MovedParam>>(kj::fwd<Func>(func), kj::mv(param));
609 }
610
611 // =======================================================================================
612 // Hack for safely using a lambda as a coroutine.
613
614 #if KJ_HAS_COROUTINE
615
616 namespace _ {
617
618 void throwMultipleCoCaptureInvocations();
619
620 template<typename Functor>
621 struct CaptureForCoroutine {
622 kj::Maybe<Functor> maybeFunctor;
623
624 explicit CaptureForCoroutine(Functor&& f) : maybeFunctor(kj::mv(f)) {}
625
626 template<typename ...Args>
627 static auto coInvoke(Functor functor, Args&&... args)
628 -> decltype(functor(kj::fwd<Args>(args)...)) {
629 // Since the functor is now in the local scope and no longer a member variable, it will be
630 // persisted in the coroutine state.
631
632 // Note that `co_await functor(...)` can still return `void`. It just happens that
633 // `co_return voidReturn();` is explicitly allowed.
634 co_return co_await functor(kj::fwd<Args>(args)...);
635 }
636
637 template<typename ...Args>
638 auto operator()(Args&&... args) {
639 if (maybeFunctor == nullptr) {
640 throwMultipleCoCaptureInvocations();
641 }
642 auto localFunctor = kj::mv(*kj::_::readMaybe(maybeFunctor));
643 maybeFunctor = nullptr;
644 return coInvoke(kj::mv(localFunctor), kj::fwd<Args>(args)...);
645 }
646 };
647
648 } // namespace _
649
650 template <typename Functor>
651 auto coCapture(Functor&& f) {
652 // Assuming `f()` returns a Promise<T> `p`, wrap `f` in such a way that it will outlive its
653 // returned Promise. Note that the returned object may only be invoked once.
654 //
655 // This function is meant to help address this pain point with functors that return a coroutine:
656 // https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#Rcoro-capture
657 //
658 // The two most common patterns where this may be useful look like so:
659 // ```
660 // void addTask(Value myValue) {
661 // auto myFun = [myValue]() -> kj::Promise<void> {
662 // ...
663 // co_return;
664 // };
665 // tasks.add(myFun());
666 // }
667 // ```
668 // and
669 // ```
670 // kj::Promise<void> afterPromise(kj::Promise<void> promise, Value myValue) {
671 // auto myFun = [myValue]() -> kj::Promise<void> {
672 // ...
673 // co_return;
674 // };
675 // return promise.then(kj::mv(myFun));
676 // }
677 // ```
678 //
679 // Note that there are potentially more optimal alternatives to both of these patterns:
680 // ```
681 // void addTask(Value myValue) {
682 // auto myFun = [](auto myValue) -> kj::Promise<void> {
683 // ...
684 // co_return;
685 // };
686 // tasks.add(myFun(myValue));
687 // }
688 // ```
689 // and
690 // ```
691 // kj::Promise<void> afterPromise(kj::Promise<void> promise, Value myValue) {
692 // auto myFun = [&]() -> kj::Promise<void> {
693 // ...
694 // co_return;
695 // };
696 // co_await promise;
697 // co_await myFun();
698 // co_return;
699 // }
700 // ```
701 //
702 // For situations where you are trying to capture a specific local variable, kj::mvCapture() can
703 // also be useful:
704 // ```
705 // kj::Promise<void> reactToPromise(kj::Promise<MyType> promise) {
706 // BigA a;
707 // TinyB b;
708 //
709 // doSomething(a, b);
710 // return promise.then(kj::mvCapture(b, [](TinyB b, MyType type) -> kj::Promise<void> {
711 // ...
712 // co_return;
713 // });
714 // }
715 // ```
716
717 return _::CaptureForCoroutine(kj::mv(f));
718 }
719
720 #endif // KJ_HAS_COROUTINE
721
722 // =======================================================================================
723 // Advanced promise construction
724
725 class PromiseRejector: private AsyncObject {
726 // Superclass of PromiseFulfiller containing the non-typed methods. Useful when you only really
727 // need to be able to reject a promise, and you need to operate on fulfillers of different types.
728 public:
729 virtual void reject(Exception&& exception) = 0;
730 virtual bool isWaiting() = 0;
731 };
732
733 template <typename T>
734 class PromiseFulfiller: public PromiseRejector {
735 // A callback which can be used to fulfill a promise. Only the first call to fulfill() or
736 // reject() matters; subsequent calls are ignored.
737
738 public:
739 virtual void fulfill(T&& value) = 0;
740 // Fulfill the promise with the given value.
741
742 virtual void reject(Exception&& exception) = 0;
743 // Reject the promise with an error.
744
745 virtual bool isWaiting() = 0;
746 // Returns true if the promise is still unfulfilled and someone is potentially waiting for it.
747 // Returns false if fulfill()/reject() has already been called *or* if the promise to be
748 // fulfilled has been discarded and therefore the result will never be used anyway.
749
750 template <typename Func>
751 bool rejectIfThrows(Func&& func);
752 // Call the function (with no arguments) and return true. If an exception is thrown, call
753 // `fulfiller.reject()` and then return false. When compiled with exceptions disabled,
754 // non-fatal exceptions are still detected and handled correctly.
755 };
756
757 template <>
758 class PromiseFulfiller<void>: public PromiseRejector {
759 // Specialization of PromiseFulfiller for void promises. See PromiseFulfiller<T>.
760
761 public:
762 virtual void fulfill(_::Void&& value = _::Void()) = 0;
763 // Call with zero parameters. The parameter is a dummy that only exists so that subclasses don't
764 // have to specialize for <void>.
765
766 virtual void reject(Exception&& exception) = 0;
767 virtual bool isWaiting() = 0;
768
769 template <typename Func>
770 bool rejectIfThrows(Func&& func);
771 };
772
773 template <typename T, typename Adapter, typename... Params>
774 _::ReducePromises<T> newAdaptedPromise(Params&&... adapterConstructorParams);
775 // Creates a new promise which owns an instance of `Adapter` which encapsulates the operation
776 // that will eventually fulfill the promise. This is primarily useful for adapting non-KJ
777 // asynchronous APIs to use promises.
778 //
779 // An instance of `Adapter` will be allocated and owned by the returned `Promise`. A
780 // `PromiseFulfiller<T>&` will be passed as the first parameter to the adapter's constructor,
781 // and `adapterConstructorParams` will be forwarded as the subsequent parameters. The adapter
782 // is expected to perform some asynchronous operation and call the `PromiseFulfiller<T>` once
783 // it is finished.
784 //
785 // The adapter is destroyed when its owning Promise is destroyed. This may occur before the
786 // Promise has been fulfilled. In this case, the adapter's destructor should cancel the
787 // asynchronous operation. Once the adapter is destroyed, the fulfillment callback cannot be
788 // called.
789 //
790 // An adapter implementation should be carefully written to ensure that it cannot accidentally
791 // be left unfulfilled permanently because of an exception. Consider making liberal use of
792 // `PromiseFulfiller<T>::rejectIfThrows()`.
793
794 template <typename T>
795 struct PromiseFulfillerPair {
796 _::ReducePromises<T> promise;
797 Own<PromiseFulfiller<T>> fulfiller;
798 };
799
800 template <typename T>
801 PromiseFulfillerPair<T> newPromiseAndFulfiller(SourceLocation location = {});
802 // Construct a Promise and a separate PromiseFulfiller which can be used to fulfill the promise.
803 // If the PromiseFulfiller is destroyed before either of its methods are called, the Promise is
804 // implicitly rejected.
805 //
806 // Although this function is easier to use than `newAdaptedPromise()`, it has the serious drawback
807 // that there is no way to handle cancellation (i.e. detect when the Promise is discarded).
808 //
809 // You can arrange to fulfill a promise with another promise by using a promise type for T. E.g.
810 // `newPromiseAndFulfiller<Promise<U>>()` will produce a promise of type `Promise<U>` but the
811 // fulfiller will be of type `PromiseFulfiller<Promise<U>>`. Thus you pass a `Promise<U>` to the
812 // `fulfill()` callback, and the promises are chained.
813
814 template <typename T>
815 class CrossThreadPromiseFulfiller: public kj::PromiseFulfiller<T> {
816 // Like PromiseFulfiller<T> but the methods are `const`, indicating they can safely be called
817 // from another thread.
818
819 public:
820 virtual void fulfill(T&& value) const = 0;
821 virtual void reject(Exception&& exception) const = 0;
822 virtual bool isWaiting() const = 0;
823
824 void fulfill(T&& value) override { return constThis()->fulfill(kj::fwd<T>(value)); }
825 void reject(Exception&& exception) override { return constThis()->reject(kj::mv(exception)); }
826 bool isWaiting() override { return constThis()->isWaiting(); }
827
828 private:
829 const CrossThreadPromiseFulfiller* constThis() { return this; }
830 };
831
832 template <>
833 class CrossThreadPromiseFulfiller<void>: public kj::PromiseFulfiller<void> {
834 // Specialization of CrossThreadPromiseFulfiller for void promises. See
835 // CrossThreadPromiseFulfiller<T>.
836
837 public:
838 virtual void fulfill(_::Void&& value = _::Void()) const = 0;
839 virtual void reject(Exception&& exception) const = 0;
840 virtual bool isWaiting() const = 0;
841
842 void fulfill(_::Void&& value) override { return constThis()->fulfill(kj::mv(value)); }
843 void reject(Exception&& exception) override { return constThis()->reject(kj::mv(exception)); }
844 bool isWaiting() override { return constThis()->isWaiting(); }
845
846 private:
847 const CrossThreadPromiseFulfiller* constThis() { return this; }
848 };
849
850 template <typename T>
851 struct PromiseCrossThreadFulfillerPair {
852 _::ReducePromises<T> promise;
853 Own<CrossThreadPromiseFulfiller<T>> fulfiller;
854 };
855
856 template <typename T>
857 PromiseCrossThreadFulfillerPair<T> newPromiseAndCrossThreadFulfiller();
858 // Like `newPromiseAndFulfiller()`, but the fulfiller is allowed to be invoked from any thread,
859 // not just the one that called this method. Note that the Promise is still tied to the calling
860 // thread's event loop and *cannot* be used from another thread -- only the PromiseFulfiller is
861 // cross-thread.
862
863 // =======================================================================================
864 // Canceler
865
866 class Canceler: private AsyncObject {
867 // A Canceler can wrap some set of Promises and then forcefully cancel them on-demand, or
868 // implicitly when the Canceler is destroyed.
869 //
870 // The cancellation is done in such a way that once cancel() (or the Canceler's destructor)
871 // returns, it's guaranteed that the promise has already been canceled and destroyed. This
872 // guarantee is important for enforcing ownership constraints. For example, imagine that Alice
873 // calls a method on Bob that returns a Promise. That Promise encapsulates a task that uses Bob's
874 // internal state. But, imagine that Alice does not own Bob, and indeed Bob might be destroyed
875 // at random without Alice having canceled the promise. In this case, it is necessary for Bob to
876 // ensure that the promise will be forcefully canceled. Bob can do this by constructing a
877 // Canceler and using it to wrap promises before returning them to callers. When Bob is
878 // destroyed, the Canceler is destroyed too, and all promises Bob wrapped with it throw errors.
879 //
880 // Note that another common strategy for cancellation is to use exclusiveJoin() to join a promise
881 // with some "cancellation promise" which only resolves if the operation should be canceled. The
882 // cancellation promise could itself be created by newPromiseAndFulfiller<void>(), and thus
883 // calling the PromiseFulfiller cancels the operation. There is a major problem with this
884 // approach: upon invoking the fulfiller, an arbitrary amount of time may pass before the
885 // exclusive-joined promise actually resolves and cancels its other fork. During that time, the
886 // task might continue to execute. If it holds pointers to objects that have been destroyed, this
887 // might cause segfaults. Thus, it is safer to use a Canceler.
888
889 public:
890 inline Canceler() {}
891 ~Canceler() noexcept(false);
892 KJ_DISALLOW_COPY_AND_MOVE(Canceler);
893
894 template <typename T>
895 Promise<T> wrap(Promise<T> promise) {
896 return newAdaptedPromise<T, AdapterImpl<T>>(*this, kj::mv(promise));
897 }
898
899 void cancel(StringPtr cancelReason);
900 void cancel(const Exception& exception);
901 // Cancel all previously-wrapped promises that have not already completed, causing them to throw
902 // the given exception. If you provide just a description message instead of an exception, then
903 // an exception object will be constructed from it -- but only if there are requests to cancel.
904
905 void release();
906 // Releases previously-wrapped promises, so that they will not be canceled regardless of what
907 // happens to this Canceler.
908
909 bool isEmpty() const { return list == nullptr; }
910 // Indicates if any previously-wrapped promises are still executing. (If this returns true, then
911 // cancel() would be a no-op.)
912
913 private:
914 class AdapterBase {
915 public:
916 AdapterBase(Canceler& canceler);
917 ~AdapterBase() noexcept(false);
918
919 virtual void cancel(Exception&& e) = 0;
920
921 void unlink();
922
923 private:
924 Maybe<Maybe<AdapterBase&>&> prev;
925 Maybe<AdapterBase&> next;
926 friend class Canceler;
927 };
928
929 template <typename T>
930 class AdapterImpl: public AdapterBase {
931 public:
932 AdapterImpl(PromiseFulfiller<T>& fulfiller,
933 Canceler& canceler, Promise<T> inner)
934 : AdapterBase(canceler),
935 fulfiller(fulfiller),
936 inner(inner.then(
937 [&fulfiller](T&& value) { fulfiller.fulfill(kj::mv(value)); },
938 [&fulfiller](Exception&& e) { fulfiller.reject(kj::mv(e)); })
939 .eagerlyEvaluate(nullptr)) {}
940
941 void cancel(Exception&& e) override {
942 fulfiller.reject(kj::mv(e));
943 inner = nullptr;
944 }
945
946 private:
947 PromiseFulfiller<T>& fulfiller;
948 Promise<void> inner;
949 };
950
951 Maybe<AdapterBase&> list;
952 };
953
954 template <>
955 class Canceler::AdapterImpl<void>: public AdapterBase {
956 public:
957 AdapterImpl(kj::PromiseFulfiller<void>& fulfiller,
958 Canceler& canceler, kj::Promise<void> inner);
959 void cancel(kj::Exception&& e) override;
960 // These must be defined in async.c++ to prevent translation units compiled by MSVC from trying to
961 // link with symbols defined in async.c++ merely because they included async.h.
962
963 private:
964 kj::PromiseFulfiller<void>& fulfiller;
965 kj::Promise<void> inner;
966 };
967
968 // =======================================================================================
969 // TaskSet
970
971 class TaskSet: private AsyncObject {
972 // Holds a collection of Promise<void>s and ensures that each executes to completion. Memory
973 // associated with each promise is automatically freed when the promise completes. Destroying
974 // the TaskSet itself automatically cancels all unfinished promises.
975 //
976 // This is useful for "daemon" objects that perform background tasks which aren't intended to
977 // fulfill any particular external promise, but which may need to be canceled (and thus can't
978 // use `Promise::detach()`). The daemon object holds a TaskSet to collect these tasks it is
979 // working on. This way, if the daemon itself is destroyed, the TaskSet is destroyed as well,
980 // and everything the daemon is doing is canceled.
981
982 public:
983 class ErrorHandler {
984 public:
985 virtual void taskFailed(kj::Exception&& exception) = 0;
986 };
987
988 TaskSet(ErrorHandler& errorHandler, SourceLocation location = {});
989 // `errorHandler` will be executed any time a task throws an exception, and will execute within
990 // the given EventLoop.
991
992 ~TaskSet() noexcept(false);
993
994 void add(Promise<void>&& promise);
995
996 kj::String trace();
997 // Return debug info about all promises currently in the TaskSet.
998
999 bool isEmpty() { return tasks == nullptr; }
1000 // Check if any tasks are running.
1001
1002 Promise<void> onEmpty();
1003 // Returns a promise that fulfills the next time the TaskSet is empty. Only one such promise can
1004 // exist at a time.
1005
1006 void clear();
1007 // Cancel all tasks.
1008 //
1009 // As always, it is not safe to cancel the task that is currently running, so you could not call
1010 // this from inside a task in the TaskSet. However, it IS safe to call this from the
1011 // `taskFailed()` callback.
1012 //
1013 // Calling this will always trigger onEmpty(), if anyone is listening.
1014
1015 private:
1016 class Task;
1017 using OwnTask = Own<Task, _::PromiseDisposer>;
1018
1019 TaskSet::ErrorHandler& errorHandler;
1020 Maybe<OwnTask> tasks;
1021 Maybe<Own<PromiseFulfiller<void>>> emptyFulfiller;
1022 SourceLocation location;
1023 };
1024
1025 // =======================================================================================
1026 // Cross-thread execution.
1027
1028 class Executor {
1029 // Executes code on another thread's event loop.
1030 //
1031 // Use `kj::getCurrentThreadExecutor()` to get an executor that schedules calls on the current
1032 // thread's event loop. You may then pass the reference to other threads to enable them to call
1033 // back to this one.
1034
1035 public:
1036 Executor(EventLoop& loop, Badge<EventLoop>);
1037 ~Executor() noexcept(false);
1038
1039 virtual kj::Own<const Executor> addRef() const = 0;
1040 // Add a reference to this Executor. The Executor will not be destroyed until all references are
1041 // dropped. This uses atomic refcounting for thread-safety.
1042 //
1043 // Use this when you can't guarantee that the target thread's event loop won't concurrently exit
1044 // (including due to an uncaught exception!) while another thread is still using the Executor.
1045 // Otherwise, the Executor object is destroyed when the owning event loop exits.
1046 //
1047 // If the target event loop has exited, then `execute{Async,Sync}` will throw DISCONNECTED
1048 // exceptions.
1049
1050 bool isLive() const;
1051 // Returns true if the remote event loop still exists, false if it has been destroyed. In the
1052 // latter case, `execute{Async,Sync}()` will definitely throw. Of course, if this returns true,
1053 // it could still change to false at any moment, and `execute{Async,Sync}()` could still throw as
1054 // a result.
1055 //
1056 // TODO(cleanup): Should we have tryExecute{Async,Sync}() that return Maybes that are null if
1057 // the remote event loop exited? Currently there are multiple known use cases that check
1058 // isLive() after catching a DISCONNECTED exception to decide whether it is due to the executor
1059 // exiting, and then handling that case. This is borderline in violation of KJ exception
1060 // philosophy, but right now I'm not excited about the extra template metaprogramming needed
1061 // for "try" versions...
1062
1063 template <typename Func>
1064 PromiseForResult<Func, void> executeAsync(Func&& func, SourceLocation location = {}) const;
1065 // Call from any thread to request that the given function be executed on the executor's thread,
1066 // returning a promise for the result.
1067 //
1068 // The Promise returned by executeAsync() belongs to the requesting thread, not the executor
1069 // thread. Hence, for example, continuations added to this promise with .then() will execute in
1070 // the requesting thread.
1071 //
1072 // If func() itself returns a Promise, that Promise is *not* returned verbatim to the requesting
1073 // thread -- after all, Promise objects cannot be used cross-thread. Instead, the executor thread
1074 // awaits the promise. Once it resolves to a final result, that result is transferred to the
1075 // requesting thread, resolving the promise that executeAsync() returned earlier.
1076 //
1077 // `func` will be destroyed in the requesting thread, after the final result has been returned
1078 // from the executor thread. This means that it is safe for `func` to capture objects that cannot
1079 // safely be destroyed from another thread. It is also safe for `func` to be an lvalue reference,
1080 // so long as the functor remains live until the promise completes or is canceled, and the
1081 // function is thread-safe.
1082 //
1083 // Of course, the body of `func` must be careful that any access it makes on these objects is
1084 // safe cross-thread. For example, it must not attempt to access Promise-related objects
1085 // cross-thread; you cannot create a `PromiseFulfiller` in one thread and then `fulfill()` it
1086 // from another. Unfortunately, the usual convention of using const-correctness to enforce
1087 // thread-safety does not work here, because applications can often ensure that `func` has
1088 // exclusive access to captured objects, and thus can safely mutate them even in non-thread-safe
1089 // ways; the const qualifier is not sufficient to express this.
1090 //
1091 // The final return value of `func` is transferred between threads, and hence is constructed and
1092 // destroyed in separate threads. It is the app's responsibility to make sure this is OK.
1093 // Alternatively, the app can perhaps arrange to send the return value back to the original
1094 // thread for destruction, if needed.
1095 //
1096 // If the requesting thread destroys the returned Promise, the destructor will block waiting for
1097 // the executor thread to acknowledge cancellation. This ensures that `func` can be destroyed
1098 // before the Promise's destructor returns.
1099 //
1100 // Multiple calls to executeAsync() from the same requesting thread to the same target thread
1101 // will be delivered in the same order in which they were requested. (However, if func() returns
1102 // a promise, delivery of subsequent calls is not blocked on that promise. In other words, this
1103 // call provides E-Order in the same way as Cap'n Proto.)
1104
1105 template <typename Func>
1106 _::UnwrapPromise<PromiseForResult<Func, void>> executeSync(
1107 Func&& func, SourceLocation location = {}) const;
1108 // Schedules `func()` to execute on the executor thread, and then blocks the requesting thread
1109 // until `func()` completes. If `func()` returns a Promise, then the wait will continue until
1110 // that promise resolves, and the final result will be returned to the requesting thread.
1111 //
1112 // The requesting thread does not need to have an EventLoop. If it does have an EventLoop, that
1113 // loop will *not* execute while the thread is blocked. This method is particularly useful to
1114 // allow non-event-loop threads to perform I/O via a separate event-loop thread.
1115 //
1116 // As with `executeAsync()`, `func` is always destroyed on the requesting thread, after the
1117 // executor thread has signaled completion. The return value is transferred between threads.
1118
1119 private:
1120 struct Impl;
1121 Own<Impl> impl;
1122 // To avoid including mutex.h...
1123
1124 friend class EventLoop;
1125 friend class _::XThreadEvent;
1126 friend class _::XThreadPaf;
1127
1128 void send(_::XThreadEvent& event, bool sync) const;
1129 void wait();
1130 bool poll();
1131
1132 EventLoop& getLoop() const;
1133 };
1134
1135 const Executor& getCurrentThreadExecutor();
1136 // Get the executor for the current thread's event loop. This reference can then be passed to other
1137 // threads.
1138
1139 // =======================================================================================
1140 // The EventLoop class
1141
1142 class EventPort {
1143 // Interfaces between an `EventLoop` and events originating from outside of the loop's thread.
1144 // All such events come in through the `EventPort` implementation.
1145 //
1146 // An `EventPort` implementation may interface with low-level operating system APIs and/or other
1147 // threads. You can also write an `EventPort` which wraps some other (non-KJ) event loop
1148 // framework, allowing the two to coexist in a single thread.
1149
1150 public:
1151 virtual bool wait() = 0;
1152 // Wait for an external event to arrive, sleeping if necessary. Once at least one event has
1153 // arrived, queue it to the event loop (e.g. by fulfilling a promise) and return.
1154 //
1155 // This is called during `Promise::wait()` whenever the event queue becomes empty, in order to
1156 // wait for new events to populate the queue.
1157 //
1158 // It is safe to return even if nothing has actually been queued, so long as calling `wait()` in
1159 // a loop will eventually sleep. (That is to say, false positives are fine.)
1160 //
1161 // Returns true if wake() has been called from another thread. (Precisely, returns true if
1162 // no previous call to wait `wait()` nor `poll()` has returned true since `wake()` was last
1163 // called.)
1164
1165 virtual bool poll() = 0;
1166 // Check if any external events have arrived, but do not sleep. If any events have arrived,
1167 // add them to the event queue (e.g. by fulfilling promises) before returning.
1168 //
1169 // This may be called during `Promise::wait()` when the EventLoop has been executing for a while
1170 // without a break but is still non-empty.
1171 //
1172 // Returns true if wake() has been called from another thread. (Precisely, returns true if
1173 // no previous call to wait `wait()` nor `poll()` has returned true since `wake()` was last
1174 // called.)
1175
1176 virtual void setRunnable(bool runnable);
1177 // Called to notify the `EventPort` when the `EventLoop` has work to do; specifically when it
1178 // transitions from empty -> runnable or runnable -> empty. This is typically useful when
1179 // integrating with an external event loop; if the loop is currently runnable then you should
1180 // arrange to call run() on it soon. The default implementation does nothing.
1181
1182 virtual void wake() const;
1183 // Wake up the EventPort's thread from another thread.
1184 //
1185 // Unlike all other methods on this interface, `wake()` may be called from another thread, hence
1186 // it is `const`.
1187 //
1188 // Technically speaking, `wake()` causes the target thread to cease sleeping and not to sleep
1189 // again until `wait()` or `poll()` has returned true at least once.
1190 //
1191 // The default implementation throws an UNIMPLEMENTED exception.
1192 };
1193
1194 class EventLoop {
1195 // Represents a queue of events being executed in a loop. Most code won't interact with
1196 // EventLoop directly, but instead use `Promise`s to interact with it indirectly. See the
1197 // documentation for `Promise`.
1198 //
1199 // Each thread can have at most one current EventLoop. To make an `EventLoop` current for
1200 // the thread, create a `WaitScope`. Async APIs require that the thread has a current EventLoop,
1201 // or they will throw exceptions. APIs that use `Promise::wait()` additionally must explicitly
1202 // be passed a reference to the `WaitScope` to make the caller aware that they might block.
1203 //
1204 // Generally, you will want to construct an `EventLoop` at the top level of your program, e.g.
1205 // in the main() function, or in the start function of a thread. You can then use it to
1206 // construct some promises and wait on the result. Example:
1207 //
1208 // int main() {
1209 // // `loop` becomes the official EventLoop for the thread.
1210 // MyEventPort eventPort;
1211 // EventLoop loop(eventPort);
1212 //
1213 // // Now we can call an async function.
1214 // Promise<String> textPromise = getHttp("http://example.com");
1215 //
1216 // // And we can wait for the promise to complete. Note that you can only use `wait()`
1217 // // from the top level, not from inside a promise callback.
1218 // String text = textPromise.wait();
1219 // print(text);
1220 // return 0;
1221 // }
1222 //
1223 // Most applications that do I/O will prefer to use `setupAsyncIo()` from `async-io.h` rather
1224 // than allocate an `EventLoop` directly.
1225
1226 public:
1227 EventLoop();
1228 // Construct an `EventLoop` which does not receive external events at all.
1229
1230 explicit EventLoop(EventPort& port);
1231 // Construct an `EventLoop` which receives external events through the given `EventPort`.
1232
1233 ~EventLoop() noexcept(false);
1234
1235 void run(uint maxTurnCount = maxValue);
1236 // Run the event loop for `maxTurnCount` turns or until there is nothing left to be done,
1237 // whichever comes first. This never calls the `EventPort`'s `sleep()` or `poll()`. It will
1238 // call the `EventPort`'s `setRunnable(false)` if the queue becomes empty.
1239
1240 bool isRunnable();
1241 // Returns true if run() would currently do anything, or false if the queue is empty.
1242
1243 const Executor& getExecutor();
1244 // Returns an Executor that can be used to schedule events on this EventLoop from another thread.
1245 //
1246 // Use the global function kj::getCurrentThreadExecutor() to get the current thread's EventLoop's
1247 // Executor.
1248 //
1249 // Note that this is only needed for cross-thread scheduling. To schedule code to run later in
1250 // the current thread, use `kj::evalLater()`, which will be more efficient.
1251
1252 private:
1253 kj::Maybe<EventPort&> port;
1254 // If null, this thread doesn't receive I/O events from the OS. It can potentially receive
1255 // events from other threads via the Executor.
1256
1257 bool running = false;
1258 // True while looping -- wait() is then not allowed.
1259
1260 bool lastRunnableState = false;
1261 // What did we last pass to port.setRunnable()?
1262
1263 _::Event* head = nullptr;
1264 _::Event** tail = &head;
1265 _::Event** depthFirstInsertPoint = &head;
1266 _::Event** breadthFirstInsertPoint = &head;
1267
1268 kj::Maybe<Own<Executor>> executor;
1269 // Allocated the first time getExecutor() is requested, making cross-thread request possible.
1270
1271 Own<TaskSet> daemons;
1272
1273 _::Event* currentlyFiring = nullptr;
1274
1275 bool turn();
1276 void setRunnable(bool runnable);
1277 void enterScope();
1278 void leaveScope();
1279
1280 void wait();
1281 void poll();
1282
1283 friend void _::detach(kj::Promise<void>&& promise);
1284 friend void _::waitImpl(_::OwnPromiseNode&& node, _::ExceptionOrValue& result,
1285 WaitScope& waitScope, SourceLocation location);
1286 friend bool _::pollImpl(_::PromiseNode& node, WaitScope& waitScope, SourceLocation location);
1287 friend class _::Event;
1288 friend class WaitScope;
1289 friend class Executor;
1290 friend class _::XThreadEvent;
1291 friend class _::XThreadPaf;
1292 friend class _::FiberBase;
1293 friend class _::FiberStack;
1294 friend ArrayPtr<void* const> getAsyncTrace(ArrayPtr<void*> space);
1295 };
1296
1297 class WaitScope {
1298 // Represents a scope in which asynchronous programming can occur. A `WaitScope` should usually
1299 // be allocated on the stack and serves two purposes:
1300 // * While the `WaitScope` exists, its `EventLoop` is registered as the current loop for the
1301 // thread. Most operations dealing with `Promise` (including all of its methods) do not work
1302 // unless the thread has a current `EventLoop`.
1303 // * `WaitScope` may be passed to `Promise::wait()` to synchronously wait for a particular
1304 // promise to complete. See `Promise::wait()` for an extended discussion.
1305
1306 public:
1307 inline explicit WaitScope(EventLoop& loop): loop(loop) { loop.enterScope(); }
1308 inline ~WaitScope() { if (fiber == nullptr) loop.leaveScope(); }
1309 KJ_DISALLOW_COPY_AND_MOVE(WaitScope);
1310
1311 uint poll(uint maxTurnCount = maxValue);
1312 // Pumps the event queue and polls for I/O until there's nothing left to do (without blocking) or
1313 // the maximum turn count has been reached. Returns the number of events popped off the event
1314 // queue.
1315 //
1316 // Not supported in fibers.
1317
1318 void setBusyPollInterval(uint count) { busyPollInterval = count; }
1319 // Set the maximum number of events to run in a row before calling poll() on the EventPort to
1320 // check for new I/O.
1321 //
1322 // This has no effect when used in a fiber.
1323
1324 void runEventCallbacksOnStackPool(kj::Maybe<const FiberPool&> pool) { runningStacksPool = pool; }
1325 // Arranges to switch stacks while event callbacks are executing. This is an optimization that
1326 // is useful for programs that use extremely high thread counts, where each thread has its own
1327 // event loop, but each thread has relatively low event throughput, i.e. each thread spends
1328 // most of its time waiting for I/O. Normally, the biggest problem with having lots of threads
1329 // is that each thread must allocate a stack, and stacks can take a lot of memory if the
1330 // application commonly makes deep calls. But, most of that stack space is only needed while
1331 // the thread is executing, not while it's sleeping. So, if threads only switch to a big stack
1332 // during execution, switching back when it's time to sleep, and if those stacks are freelisted
1333 // so that they can be shared among threads, then a lot of memory is saved.
1334 //
1335 // We use the `FiberPool` type here because it implements a freelist of stacks, which is exactly
1336 // what we happen to want! In our case, though, we don't use those stacks to implement fibers;
1337 // we use them as the main thread stack.
1338 //
1339 // This has no effect if this WaitScope itself is for a fiber.
1340 //
1341 // Pass `nullptr` as the parameter to go back to running events on the main stack.
1342
1343 void cancelAllDetached();
1344 // HACK: Immediately cancel all detached promises.
1345 //
1346 // New code should not use detached promises, and therefore should not need this.
1347 //
1348 // This method exists to help existing code deal with the problems of detached promises,
1349 // especially at teardown time.
1350 //
1351 // This method may be removed in the future.
1352
1353 private:
1354 EventLoop& loop;
1355 uint busyPollInterval = kj::maxValue;
1356
1357 kj::Maybe<_::FiberBase&> fiber;
1358 kj::Maybe<const FiberPool&> runningStacksPool;
1359
1360 explicit WaitScope(EventLoop& loop, _::FiberBase& fiber)
1361 : loop(loop), fiber(fiber) {}
1362
1363 template <typename Func>
1364 inline void runOnStackPool(Func&& func) {
1365 KJ_IF_MAYBE(pool, runningStacksPool) {
1366 pool->runSynchronously(kj::fwd<Func>(func));
1367 } else {
1368 func();
1369 }
1370 }
1371
1372 friend class EventLoop;
1373 friend class _::FiberBase;
1374 friend void _::waitImpl(_::OwnPromiseNode&& node, _::ExceptionOrValue& result,
1375 WaitScope& waitScope, SourceLocation location);
1376 friend bool _::pollImpl(_::PromiseNode& node, WaitScope& waitScope, SourceLocation location);
1377 };
1378
1379 } // namespace kj
1380
1381 #define KJ_ASYNC_H_INCLUDED
1382 #include "async-inl.h"
1383
1384 KJ_END_HEADER