Mercurial > repos > rliterman > csp2
view CSP2/CSP2_env/env-d9b9114564458d9d-741b3de822f2aaca6c6caa4325c4afce/include/kj/windows-sanity.h @ 69:33d812a61356
planemo upload commit 2e9511a184a1ca667c7be0c6321a36dc4e3d116d
author | jpayne |
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date | Tue, 18 Mar 2025 17:55:14 -0400 |
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// Copyright (c) 2013-2018 Sandstorm Development Group, Inc. and contributors // Licensed under the MIT License: // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // This file replaces poorly-named #defines from windows.h with properly-namespaced versions, so // that they no longer conflict with similarly-named identifiers in other namespaces. // // This file must be #included some time after windows.h has been #included but before any attempt // to use the names for other purposes. However, this can be difficult to determine in header // files. Typically KJ / Cap'n Proto headers avoid including windows.h at all, but may use // conflicting identifiers. In order to relieve application developers from the need to include // windows-sanity.h themselves, we would like these headers to conditionally apply the fixes if // and only if windows.h was already included. Therefore, this header checks if windows.h has been // included and only applies fixups if this is the case. Furthermore, this header is designed such // that it can be included multiple times, and the fixups will be applied the first time it is // included *after* windows.h. // // Now, as long as any headers which need to use conflicting identifier names be sure to #include // windows-sanity.h, we can be sure that no conflicts will occur regardless of in what order the // application chooses to include these headers vs. windows.h. #if !_WIN32 && !__CYGWIN__ // Not on Windows. Tell the compiler never to try to include this again. #pragma once #elif defined(_INC_WINDOWS) // We're on Windows and windows.h has been included. We need to fixup the namespace. We only need // to do this once, but we can't do it until windows.h has been included. Since that has happened // now, we use `#pragma once` to tell the compiler never to include this file again. #pragma once namespace kj_win32_workarounds { // Namespace containing constant definitions intended to replace constants that are defined as // macros in the Windows headers. Do not refer to this namespace directly, we'll import it into // the global scope below. #ifdef ERROR // This could be absent if e.g. NOGDI was used. const auto ERROR_ = ERROR; #undef ERROR const auto ERROR = ERROR_; #endif typedef VOID VOID_; #undef VOID typedef VOID_ VOID; } // Pull our constant definitions into the global namespace -- but only if they don't already exist // in the global namespace. using namespace kj_win32_workarounds; #endif