jpayne@69
|
1 // Copyright (c) 2013-2018 Sandstorm Development Group, Inc. and contributors
|
jpayne@69
|
2 // Licensed under the MIT License:
|
jpayne@69
|
3 //
|
jpayne@69
|
4 // Permission is hereby granted, free of charge, to any person obtaining a copy
|
jpayne@69
|
5 // of this software and associated documentation files (the "Software"), to deal
|
jpayne@69
|
6 // in the Software without restriction, including without limitation the rights
|
jpayne@69
|
7 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
jpayne@69
|
8 // copies of the Software, and to permit persons to whom the Software is
|
jpayne@69
|
9 // furnished to do so, subject to the following conditions:
|
jpayne@69
|
10 //
|
jpayne@69
|
11 // The above copyright notice and this permission notice shall be included in
|
jpayne@69
|
12 // all copies or substantial portions of the Software.
|
jpayne@69
|
13 //
|
jpayne@69
|
14 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
jpayne@69
|
15 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
jpayne@69
|
16 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
jpayne@69
|
17 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
jpayne@69
|
18 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
jpayne@69
|
19 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
jpayne@69
|
20 // THE SOFTWARE.
|
jpayne@69
|
21
|
jpayne@69
|
22 // This file replaces poorly-named #defines from windows.h with properly-namespaced versions, so
|
jpayne@69
|
23 // that they no longer conflict with similarly-named identifiers in other namespaces.
|
jpayne@69
|
24 //
|
jpayne@69
|
25 // This file must be #included some time after windows.h has been #included but before any attempt
|
jpayne@69
|
26 // to use the names for other purposes. However, this can be difficult to determine in header
|
jpayne@69
|
27 // files. Typically KJ / Cap'n Proto headers avoid including windows.h at all, but may use
|
jpayne@69
|
28 // conflicting identifiers. In order to relieve application developers from the need to include
|
jpayne@69
|
29 // windows-sanity.h themselves, we would like these headers to conditionally apply the fixes if
|
jpayne@69
|
30 // and only if windows.h was already included. Therefore, this header checks if windows.h has been
|
jpayne@69
|
31 // included and only applies fixups if this is the case. Furthermore, this header is designed such
|
jpayne@69
|
32 // that it can be included multiple times, and the fixups will be applied the first time it is
|
jpayne@69
|
33 // included *after* windows.h.
|
jpayne@69
|
34 //
|
jpayne@69
|
35 // Now, as long as any headers which need to use conflicting identifier names be sure to #include
|
jpayne@69
|
36 // windows-sanity.h, we can be sure that no conflicts will occur regardless of in what order the
|
jpayne@69
|
37 // application chooses to include these headers vs. windows.h.
|
jpayne@69
|
38
|
jpayne@69
|
39 #if !_WIN32 && !__CYGWIN__
|
jpayne@69
|
40
|
jpayne@69
|
41 // Not on Windows. Tell the compiler never to try to include this again.
|
jpayne@69
|
42 #pragma once
|
jpayne@69
|
43
|
jpayne@69
|
44 #elif defined(_INC_WINDOWS)
|
jpayne@69
|
45
|
jpayne@69
|
46 // We're on Windows and windows.h has been included. We need to fixup the namespace. We only need
|
jpayne@69
|
47 // to do this once, but we can't do it until windows.h has been included. Since that has happened
|
jpayne@69
|
48 // now, we use `#pragma once` to tell the compiler never to include this file again.
|
jpayne@69
|
49 #pragma once
|
jpayne@69
|
50
|
jpayne@69
|
51 namespace kj_win32_workarounds {
|
jpayne@69
|
52 // Namespace containing constant definitions intended to replace constants that are defined as
|
jpayne@69
|
53 // macros in the Windows headers. Do not refer to this namespace directly, we'll import it into
|
jpayne@69
|
54 // the global scope below.
|
jpayne@69
|
55
|
jpayne@69
|
56 #ifdef ERROR // This could be absent if e.g. NOGDI was used.
|
jpayne@69
|
57 const auto ERROR_ = ERROR;
|
jpayne@69
|
58 #undef ERROR
|
jpayne@69
|
59 const auto ERROR = ERROR_;
|
jpayne@69
|
60 #endif
|
jpayne@69
|
61
|
jpayne@69
|
62 typedef VOID VOID_;
|
jpayne@69
|
63 #undef VOID
|
jpayne@69
|
64 typedef VOID_ VOID;
|
jpayne@69
|
65 }
|
jpayne@69
|
66
|
jpayne@69
|
67 // Pull our constant definitions into the global namespace -- but only if they don't already exist
|
jpayne@69
|
68 // in the global namespace.
|
jpayne@69
|
69 using namespace kj_win32_workarounds;
|
jpayne@69
|
70
|
jpayne@69
|
71 #endif
|